Space Shuttle (FG Space Program)
| Work in progress|
This article or section will be worked on in the upcoming hours or days.
See for the latest developments.
NASA's Space Shuttle, officially called the Space Transportation System (STS), was the spacecraft used by the United States government for its human spaceflight missions until July, 2011.
Space Shuttle Enterprise is on display at the National Air and Space Museum.
- The 3D model is under development and in pre-alpha state.
- 3d cockpit is not available
- Test HUD available
- Because the shuttle is a glider without engines after re-entry, the initial starting position should be somewhere at an altitude of over 80000 feet
The new version of the Space Shuttle has now 3 main engines, 2 booster rockets, 5 orbit control engines (with reversers, makes control of 10 directions), 2 orbit manouver engines (pitchably for real manouver in orbit), braking parachute, smoke for all engines, robotarm, doors, launching satelit and a man in the dock. All animations are in MP-modus, full orbit manouver system to hold a stable orbit at 150.000-300.000 ft, mach 30, HUD with extra information, 2 versions for MP-modus (Columbia and Atlantis), light system, help menue, all sounds, new JSBSim FDM. Development by HerbyW.
- Columbia ** Available Now ¡
- Atlantis ** Available Now ¡
|⇧ Shift + B||Set or unset the parking brake.|
|Control + B||Deploy the speedbrakes.|
|G||Raise the landing gear.|
|⇧ Shift + G||Lower the landing gear.|
|H||Hide or show the HUD.|
|F11||Open autopilot dialog.|
|: then D then f||Open Payload-Fuel dialog. Note Upper and Lower Case sensitive.|
The SpaceShuttle is been developing and tested on several platforms, including GNU/Linux, Windows XP, Windows 7, and ¿¿¿¿¿ Mac OS X ???? with FlightGear 3.2 3.4 and GIT.
- John Berndt and all the developers who have contributed to FlightGear
Technical systems assistance
Custom Propulsion integration