Skinnable canvas window: Difference between revisions

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=== skinnable.size ===
=== skinnable.size ===
: returns the window size as  
: returns the window size as [''width, height''].
=== skinnable.window ===
=== skinnable.window ===
: returns the canvas.Window object.
: returns the canvas.Window object.
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: e.g. <syntaxhighlight lang="nasal">var sk = canvas.skinnable.new([575,290]);
: e.g. <syntaxhighlight lang="nasal">
sk.addSkin("/foo/osc2.png"));</syntaxhighlight>
var sk = canvas.skinnable.new([575,290]);
sk.window.set("title","oscilloscope" ).clearFocus();
sk.canvas.set("background", '#224422');
</syntaxhighlight>

Revision as of 21:28, 1 March 2018


skinnable.nas implements the skinnable class. It inherits from canvas.

Constructor

new: func(size,title)

size mandatory as [width, height] vector, the window dimension.
title optional as string , the window title. Empty by default.

e.g.
 var sk = canvas.skinnable.new([575,290]);

Methods

Skinnable objects includes 2 methods:

addSkin: func(filename)

loads the image file and creates Canvas Image element.

filename as the absolute file path. The file must be a .png or a .jpg image.

e.g.
var sk = canvas.skinnable.new([575,290]);
sk.addSkin("/foo/osc2.png"));

listen_mouse_clicks: func(object, function)

creates the listener and binds the events to function(e). Also checks the ctrl key: ctrl-click outputs the mouse coordinates.

object as the calling object.
function as the callback function.

e.g.
var sk = canvas.skinnable.new([575,290]);
sk.addSkin("/foo/osc2.png"));
sk.listen_mouse_clicks(object:me, function:me.onClick);

Members

skinnable.size

returns the window size as [width, height].

skinnable.window

returns the canvas.Window object.

skinnable.canvas

returns the canvas object.

skinnable.root

returns the root group/layer.


e.g.
 var sk = canvas.skinnable.new([575,290]);
 sk.window.set("title","oscilloscope" ).clearFocus();
 sk.canvas.set("background", '#224422');