SketchUp to AC3D exporter: Difference between revisions
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With the '''SketchUp to AC3D exporter''', developed by James Turner, you | With the '''SketchUp to AC3D exporter''', developed by James Turner and impvored by others, you are able to export [http://sketchup.google.com SketchUp] models to the [[File Formats#.2A.ac|.ac fileformat]]. The script works on both the free version aswell on the pro version. | ||
==Installation== | |||
You can download the script at [[File:ac3d_export.rb|this link]]. Place the .rb file into your <tt>SketchUp/Plugins</tt> folder. Now restart SketchUp and the script should be visible through the <tt>Plugins > Export to AC3D</tt> menu. | |||
For texture format conversion, install ImageMagick: | |||
* Windows - [http://www.imagemagick.org/script/binary-releases.php#windows click] | |||
* Mac - for the moment, see [http://www.imagemagick.org/script/binary-releases.php#macosx this], but I'll switch to using a simpler solution in the near future | |||
==A note about textures== | |||
The AC3D exporter is set to export textures to the PNG format by standard. That means that for FlightGear to be able to display your model correctly, you will have to provide your textures in the .png format. | |||
Also see: [[AC files: Basic changes to textures and colors#Textures|AC files: Textures]] and [[Textures & Texture Maps in SketchUp#Correct display of texture colors in the AC file|SketchUp: Correct display of texture colors in the AC file]]. | |||
==Development== | ==Development== | ||
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'''Done:''' | '''Done:''' | ||
* Geometry export | * Geometry export | ||
* Texture export | * Texture export | ||
'''Known Issues:''' | '''Known Issues:''' | ||
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'''To do:''' | '''To do:''' | ||
* Conversion of lat- and longitude locations. | * Conversion of lat- and longitude locations. | ||
{{3d}} | {{3d}} | ||
[[Category:Modeling]] | |||
[[Category:Scenery enhancement]] | [[Category:Scenery enhancement]] | ||
Revision as of 13:40, 26 June 2010
With the SketchUp to AC3D exporter, developed by James Turner and impvored by others, you are able to export SketchUp models to the .ac fileformat. The script works on both the free version aswell on the pro version.
Installation
You can download the script at File:Ac3d export.rb. Place the .rb file into your SketchUp/Plugins folder. Now restart SketchUp and the script should be visible through the Plugins > Export to AC3D menu.
For texture format conversion, install ImageMagick:
- Windows - click
- Mac - for the moment, see this, but I'll switch to using a simpler solution in the near future
A note about textures
The AC3D exporter is set to export textures to the PNG format by standard. That means that for FlightGear to be able to display your model correctly, you will have to provide your textures in the .png format.
Also see: AC files: Textures and SketchUp: Correct display of texture colors in the AC file.
Development
The script is still in development at the moment. The current progress as of 12 September 2008 is:
Done:
- Geometry export
- Texture export
Known Issues:
- Texture scaling on the model may appear wrong, further testing required
- Material properties are guessed, so may appear different from Blender defaults. SketchUp has very limited material controls, so manual editing may be required.
To do:
- Conversion of lat- and longitude locations.
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