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{{WIP|Will be based on: http://www.mail-archive.com/flightgear-devel@lists.sourceforge.net/msg35934.html}} | {{WIP|Will be based on: http://www.mail-archive.com/flightgear-devel@lists.sourceforge.net/msg35934.html}} | ||
== Vertex Shaders == | |||
{{Note|For testing purposes, you can use a simple pass-through vertex shader: | |||
<syntaxhighlight lang="glsl"> | |||
#version 120 | |||
void main(void) { | |||
gl_Position = ftransform(); | |||
} | |||
</syntaxhighlight> | |||
}} | |||
== Fragment Shaders == | == Fragment Shaders == |