Scenery Development Resources: Difference between revisions
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This is meant to become a list of resources related to developing scenery for FlightGear, you can help improve and maintain this page by adding and updating contents. | This is meant to become a list of resources related to developing scenery for FlightGear, you can help improve and maintain this page by adding and updating contents. | ||
= Textures = | |||
* [http://www.imageafter.com Image After] - Tons of textures we may use for our GPL work. See [http://dvm.zapto.org:8080/~dvanmosselbeen/fgfs/image_after_license_request.jpg here for more details]. | |||
* [http://www.burningwell.org BurningWell] - Public domain textures. | |||
= Tools = | = Tools = |
Revision as of 19:20, 31 May 2011
This article is a stub. You can help the wiki by expanding it. |
This is meant to become a list of resources related to developing scenery for FlightGear, you can help improve and maintain this page by adding and updating contents.
Textures
- Image After - Tons of textures we may use for our GPL work. See here for more details.
- BurningWell - Public domain textures.
Tools
- Quantum GIS
- GRASS GIS Geographic Resources Analysis Support System
- GDAL/OGR Geospatial Data Abstraction Library
FlightGear Landcover Database Mapserver
Other GIS Data links
(Please note that "free" data does not mean GNU/GPL. If you want to release your scenery under GPL/GNU you have to verify the licences.)