Release plan: Difference between revisions

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http://flightgear.org/forums/viewtopic.php?f=37&t=18964&p=177904#p177902
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* '''Shaders''':
* '''Shaders''':
** texture compression should be disabled by default [http://flightgear.org/forums/viewtopic.php?f=37&p=177568#p175123]
** texture compression should be disabled by default [http://flightgear.org/forums/viewtopic.php?f=37&p=177568#p175123] [http://flightgear.org/forums/viewtopic.php?f=37&t=18964&p=177904#p177902]
** {{Thumbs up}} lowering the default shader level to 1 improved compatibility for older/underpowered systems [http://www.mail-archive.com/flightgear-devel@lists.sourceforge.net/msg39189.html]
** {{Thumbs up}} lowering the default shader level to 1 improved compatibility for older/underpowered systems [http://www.mail-archive.com/flightgear-devel@lists.sourceforge.net/msg39189.html]
** we should make sure that the default shader level (and related shaders!) works for all common setups, including ATI/AMD cards (Mac!) and Intel GPUs
** we should make sure that the default shader level (and related shaders!) works for all common setups, including ATI/AMD cards (Mac!) and Intel GPUs
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* '''Usability''':
* '''Usability''':
** the huge number of ads placed on the official website, and the non-intuitive layout of the website caused quite some irritation, not only among new users, but also among seasoned long-time contributors - flightgear.org has been repeatedly described as leaving the impression of even being a "scam" [http://flightgear.org/forums/viewtopic.php?f=42&t=18863] [http://www.mail-archive.com/flightgear-devel@lists.sourceforge.net/msg39533.html]
** {{Thumbs down}} A little downside is how the FGcom is done as a standalone program just cooperating with FG itself. It took me some fiddling with the settings for about two hours to get it working, but again installation was simply done from repos (FGcom and than FGcomGui as well). [http://www.flightgear.org/forums/viewtopic.php?f=28&t=16795] (this is planned [http://www.mail-archive.com/flightgear-devel@lists.sourceforge.net/msg38057.html])
** {{Thumbs down}} A little downside is how the FGcom is done as a standalone program just cooperating with FG itself. It took me some fiddling with the settings for about two hours to get it working, but again installation was simply done from repos (FGcom and than FGcomGui as well). [http://www.flightgear.org/forums/viewtopic.php?f=28&t=16795] (this is planned [http://www.mail-archive.com/flightgear-devel@lists.sourceforge.net/msg38057.html])
** {{Thumbs down}} Most likely because of the Intel graphics, I suffered for a long time from a problem with aircraft models (and some ground textures too) being black or missing some parts (see my post in an older thread complaining about similar problem). I solved it by adding a command line option turning off texture compression. [http://www.flightgear.org/forums/viewtopic.php?f=28&t=16795] (also see [[Release:Aircraft Selection Criteria]])
** {{Thumbs down}} Most likely because of the Intel graphics, I suffered for a long time from a problem with aircraft models (and some ground textures too) being black or missing some parts (see my post in an older thread complaining about similar problem). I solved it by adding a command line option turning off texture compression. [http://www.flightgear.org/forums/viewtopic.php?f=28&t=16795] (also see [[Release:Aircraft Selection Criteria]])