Release plan: Difference between revisions

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==== 2.8 ====
==== 2.8 ====
* {{Thumbs up}} [http://www.mail-archive.com/flightgear-devel@lists.sourceforge.net/msg38113.html Broken OSX downloads]
* {{Thumbs down}} A number of users reported severe memory growth issues (with fgfs consuming as much as 14gb of RAM), many directly related to new features, such as random buildings:[http://flightgear.org/forums/viewtopic.php?f=17&t=17249] [http://flightgear.org/forums/viewtopic.php?f=68&t=17114&start=15#p163829] [http://www.mail-archive.com/flightgear-devel@lists.sourceforge.net/msg38007.html]
* {{Thumbs up}} [http://www.mail-archive.com/flightgear-devel@lists.sourceforge.net/msg38089.html The changelog should be written as early as possible]
* {{Thumbs down}} Several users with old graphics cards reported not being able to run FG 2.8 without crashing during startup, because the FG defaults didn't scale for old hardware [http://flightgear.org/forums/viewtopic.php?f=17&t=17308]
* {{Thumbs up}} A number of users reported severe memory growth issues (with fgfs consuming as much as 14gb of RAM), many directly related to new features, such as random buildings:[http://flightgear.org/forums/viewtopic.php?f=17&t=17249] [http://flightgear.org/forums/viewtopic.php?f=68&t=17114&start=15#p163829] [http://www.mail-archive.com/flightgear-devel@lists.sourceforge.net/msg38007.html]
* {{Thumbs down}} [http://www.mail-archive.com/flightgear-devel@lists.sourceforge.net/msg38113.html Broken OSX downloads]
* {{Thumbs up}} Several users with old graphics cards reported not being able to run FG 2.8 without crashing during startup, because the FG defaults didn't scale for old hardware [http://flightgear.org/forums/viewtopic.php?f=17&t=17308]
* {{Thumbs down}} [http://www.mail-archive.com/flightgear-devel@lists.sourceforge.net/msg38089.html The changelog should be written as early as possible]
 


This is a list of lessons learned from the previous releases, things that turned out well and should be kept for the next release as well as thing thad didn't turn out so well and should be changed for future releases.
This is a list of lessons learned from the previous releases, things that turned out well and should be kept for the next release as well as thing thad didn't turn out so well and should be changed for future releases.