Reaching for the stars: Difference between revisions

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Revision as of 20:49, 12 January 2016

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Background

Cquote1.png The code I'm looking at is a few of the key parts of what needs to be adapted for landing on the moon! The ephemeris code, the lighting code, and the osg scene set up in the FG renderer. I was thinking of exactly what needs to be done for a moon landing (or orbit) as I was looking at all of this.
— bugman (Dec 17th, 2015). Re: Implementing moonlight (or not).
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