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==== Buffers ==== | |||
A buffer is a texture used as a storage area in the GPU. It's size is usually a multiple of the screen size, but fixed size is supported (typical for shadow map). The description of a buffer is described below : | A buffer is a texture used as a storage area in the GPU. It's size is usually a multiple of the screen size, but fixed size is supported (typical for shadow map). The description of a buffer is described below : | ||
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==== Stages ==== | |||
A stage is an unit of rendering to a group of buffer. Most stages are predefined and their type is not free. When a type is not specified, the name is used. Stage types are : | A stage is an unit of rendering to a group of buffer. Most stages are predefined and their type is not free. When a type is not specified, the name is used. Stage types are : | ||
{| class="wikitable" | {| class="wikitable" |
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