Project Rembrandt: Difference between revisions

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*Implement Cascaded Shadow Map (need to be optimized - frustum calculation <del>and night</del>)
*Implement Cascaded Shadow Map (need to be optimized - frustum calculation <del>and night</del>)
*Honor <noshadow> animation directive
*Honor <noshadow> animation directive
*Test multi-screen
*Restore splashscreen
*<del>Draw transparent objects with forward rendering (may need to capture the transparent bin from the geometry stage and move it in the display stage)</del> (OK - needs model contribution)
*<del>Draw transparent objects with forward rendering (may need to capture the transparent bin from the geometry stage and move it in the display stage)</del> (OK - needs model contribution)
*<del>Add spotlights as animations (nearly finished)</del>
*<del>Add spotlights as animations (nearly finished)</del>
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