Project Rembrandt: Difference between revisions

m
m (→‎Memory consumption: http://flightgear.org/forums/viewtopic.php?f=47&t=14883&hilit=rembrandt+memory&start=45#p147195)
Line 66: Line 66:
Not counting textures, display list or vertex buffers for models and terrain
Not counting textures, display list or vertex buffers for models and terrain


If you're asking 3x8192x8192x3 = 576 Mb (megabytes) of memory for the shadows alone.
3 HD screens require 237 Mb of memory for the buffers (shadow excluded), you're asking 3x8192x8192x3 = 576 Mb (megabytes) of memory for the shadows alone.
3 HD screens require 237 Mb of memory for the buffers (shadow excluded).
 


If you are seeing error messages during startup or FlightGear doesn't start up properly, it's probably because you don't have enough video memory. Reduce the size of the shadow map in preferences.xml by locating  
If you are seeing error messages during startup or FlightGear doesn't start up properly, it's probably because you don't have enough video memory. Reduce the size of the shadow map in preferences.xml by locating