Project Rembrandt: Difference between revisions

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*<del>Implement Cascaded Shadow Map (need to be optimized - frustum calculation and night</del>)
*<del>Implement Cascaded Shadow Map (need to be optimized - frustum calculation and night</del>)
*Honor <noshadow> animation directive
*Honor <noshadow> animation directive
*See what happens with glow in fog
*Test multi-screen
*Test multi-screen
*Restore splashscreen
*Restore splashscreen
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