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Line 67: | Line 67: | ||
!Purpose | !Purpose | ||
|- | |- | ||
|<tt> | |<tt>fg_ViewMatrix</tt> | ||
|<tt>mat4</tt> | |<tt>mat4</tt> | ||
|In fullscreen pass only, view matrix used to transform the screen position to view direction | |In fullscreen pass only, view matrix used to transform the screen position to view direction | ||
|- | |- | ||
|<tt> | |<tt>fg_ViewMatrixInverse</tt> | ||
|<tt>mat4</tt> | |<tt>mat4</tt> | ||
|In fullscreen pass only, view matrix inverse used to transform the screen position to view direction | |In fullscreen pass only, view matrix inverse used to transform the screen position to view direction | ||
|- | |- | ||
|<tt> | |<tt>fg_ProjectionMatrixInverse</tt> | ||
|<tt>mat4</tt> | |<tt>mat4</tt> | ||
|In fullscreen pass only, projection matrix inverse used to transform the screen position to view direction | |In fullscreen pass only, projection matrix inverse used to transform the screen position to view direction |
edits