Project Rembrandt: Difference between revisions

Line 89: Line 89:
|<tt>osg_ViewMatrix</tt>
|<tt>osg_ViewMatrix</tt>
|<tt>mat4</tt>
|<tt>mat4</tt>
|Defined by OSG
|Defined by OSG, used only when working on actual geometry
|-
|-
|<tt>osg_ViewMatrixInverse</tt>
|<tt>osg_ViewMatrixInverse</tt>
|<tt>mat4</tt>
|<tt>mat4</tt>
|Defined by OSG
|Defined by OSG, used only when working on actual geometry
|}
|}
They still have to be declared in the fragment or the vertex shader to be used.
They still have to be declared in the fragment or the vertex shader to be used.
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