Programming resources

From FlightGear wiki
Jump to navigation Jump to search

Please note that as of 04/2009, the "aviation standards & information" section has been moved to a new page Aviation Standards & Information. This also applies to the "Free GIS data" section which can now be found at Scenery Development Resources.

As of 09/2009, there's also a new section titled Ground Traffic Simulation Resources specifically dedicated to collecting resources related to improving FlightGear's support for modeling ground traffic. As of 03/2010 the section on Shaders has been moved to a dedicated page titled GLSL Shader Programming Resources

Programming & Open Source

Source Code Management

Software Engineering

Scripting

Pointer Basics

Optimization

Programming - Background knowledge

C++ Courses

C++ eBooks

C++ References

C++/STL

Graphics Programming

Game Programming related

Programming General

General OpenGL Resources

3D Maths

OSG/OpenSceneGraph related

Communities

(Forums, Newsgroups, Mailing Lists & Chat rooms)

Networking

Unix Sockets

Windows Sockets

Protocol Design


Multiplayer Design & Programming

Basics

Design & General

State Management & Prediction

Compression / Effiency

Security

Libraries


See also