Portal:Developer/Scenery: Difference between revisions

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<span style="font-size:105%; font-weight:bold">Getting started</span><br />
<span style="font-size:105%; font-weight:bold">Getting started</span><br />
<span style="font-style:italic;">
<span style="font-style:italic;">
[[Scenery FAQ|Frequently asked questions]] · [[Understanding FlightGear Scenery|Understanding scenery]]</span>
[[Scenery FAQ|Frequently asked questions]] · [[Understanding FlightGear Scenery|Understanding scenery]] · [[Howto:Improve scenery in your area, or area of interest|Quick links: where and how to improve something you see]]</span>
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   |rightcolumn2= </div>
<span style="font-size:105%; font-weight:bold">General</span><br />
<span style="font-size:105%; font-weight:bold">General</span><br />
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<span style="font-style:italic;">
<span style="font-style:italic;">
[[Howto:Create custom terrain|Creating custom terrain]] · [[Procedural Texturing]] · [[Photoscenery]]<br/>
[[Howto:Create custom terrain|Creating custom terrain]] · [[Procedural Texturing]] · [[Photoscenery]]<br/>
[[Howto:Editing tile textures and materials|Editing materials]] · [[TerraGear]] · [[TerraMaster]]</span>
[[Howto:Editing tile textures and materials|Editing materials]] · [[TerraGear]] · [[TerraMaster]]<br />
[[Howto:Using QGIS to process NLCD data|Using QGIS to process NLCD data]]</span>
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                     Main sections
                     Main sections
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[[Category:Portals]]
[[Category:Portals]]
[[Pl:Portal:Developer/Scenery]]

Latest revision as of 07:06, 13 October 2021

Welcome to the scenery portal

Back to the Developer portal

Please visit our forum if you cannot find what you're looking for.
 
 

Scenery, a world class on its own

Scenery is the landscape in FlightGear (or any other simulator) and is therefore an essential part of the simulator. Contributing something back to the FlightGear world (literally) is both fun and rewarding.

One of the best aspects of FlightGear's open source character is the global scenery database.

Getting started
Frequently asked questions · Understanding scenery · Quick links: where and how to improve something you see

General
Modelling clouds · Nasal in scenery objects
Current projects · Scenery wish list
Development resources

Airports
Making an airport · Making a helipad
Adding airport details · Animated jetways · Signs
Testing your airport layout
TaxiDraw · WorldEditor
AI Traffic

Objects
Getting started · Placing objects
Calculating elevation offsets
Decreasing number of faces
Illuminating faces · Texturing
Converting from X-Plane/MSFS
Converting with ModelConverterX
Scenery database
Blender · SketchUp

Portal scenery.png

Terrain
Creating custom terrain · Procedural Texturing · Photoscenery
Editing materials · TerraGear · TerraMaster
Using QGIS to process NLCD data