Portal:Developer/3D Modelers: Difference between revisions

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* [[Howto: Add smooth ("Ambient Occlusion") shadows in Blender|Add smooth shadows in Blender]]
* [[Howto: Add smooth ("Ambient Occlusion") shadows in Blender|Add smooth shadows in Blender]]
* [[ Modeling - SketchUp]]
* [[ Modeling - SketchUp]]
* [[Textures & Texture Maps in SketchUp]]
* [[ Normals and Transparency Tutorial ]]
* [[ Normals and Transparency Tutorial ]]
* [http://en.wikibooks.org/wiki/Blender_3D:_Noob_to_Pro Blender3D Modeling]
* [http://en.wikibooks.org/wiki/Blender_3D:_Noob_to_Pro Blender3D Modeling]

Revision as of 17:43, 14 July 2009

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Developer - User

The 3D Modeling Portal

This portal is specific to 3D modeling in general, it is not meant to be about FlightGear specifics such as aircraft or scenery modeling. It is only meant to provide resources related to 3D modeling for FlightGear in general, for resources such as tutorials, online courses, ebooks, webcasts etc. If you already know about 3D modeling and you are specifically interested in modeling scenery or aircraft, you will probably want to check out Portal:Developer/Aircraft or Portal:Developer/Scenery.


3D Modeling

Tutorials