Portal:Developer
Developer Documentation
Latest Organizational Issues
Background Info
Current Efforts/Branches & Work in Progress
TODO: use to document and keep track of official branches (i.e. plib/OSG) and local efforts/projects of individual contributors.
- XML Particles
- Random Trees for FlightGear
- ATC Enhancements
- Leak Reduction
- TileProxy for FlightGear?
- TerraGear fork
- FlightGear 1.0 Live CD
- Complete FlightGear Scenery on one DVD
Compiling
- Building Flightgear
- Building Flightgear - Windows
- Building Terragear
- OpenSceneGraph
- Building FlightGear Launch Control
HowTos
Contributing
Code Internals
- Property Tree
- Subsystems
- UML Diagrams
- Commands
- FDM API
- Nasal scripting language
- File Formats
- Initialization Sequence
Todo
Done
RFC Topics
Clarification:In its current form, the RFC section is exclusively based on and covered by previous mailing list and forum discussions (as well as various wiki entries), as such it is not supposed to reflect work in progress (RFC="Request For Comments" and not WIP), but is rather to be seen as an attempt to provide comprehensive analyses and summaries of key issues identified in various FlightGear related discussions and feature requests (which are to be linked to in the corresponding resource sections, if that didn't yet take place, it's because of most of these RFCs being indeed WIP).
Thus, RFC entries are not meant to imply anyone "working" on any of these issues, in fact only because an RFC entry is listed here doesn't necessarily mean that work on that particular issue is endorsed by the FlightGear community.
- Next Generation Scenery - revamping the FG scenery engine
- Keyboard function priority list - reorganizing FlightGear keybindings
- FlightGear Sessions - discussing possible steps to finally allow aircraft to be reliably switched at runtime
- Formalizing Aircraft Status - discussing suggestions about how to more properly describe aircraft development status
- Simplifying Aircraft Deployment - identifying potential steps to simplify deployment of FlightGear aircraft
- FDM engine feature standardization - discussing possible steps to standardize feature support of mainstream FlightGear FDM engines
- FlightGear Glass Cockpits - discussing required infrastructure changes to enable non-developers to easily access FlightGear-internals in order to enable them to model complex glass cockpit-type aircraft instrumentation systems
- Recommended Property Tree Enhancements - discussing possible property tree enhancements to help ensure integrity of crucial runtime state
Miscellaneous
Middleware & Base Package Development
Tutorials
- Suggestions for new Tutorials:
Instrumentation
Nasal Scripting
Autopilot Configuration
3D Modeling
- Modeling - Getting Started
- Modelling - FAQ
- Blender3D Modeling
- Modelling - SketchUp
- Model Import and Export
- Modeling Resources
- Aircraft Information Resources
- Normals and Transparency Tutorial
Scenery
- Blender Ground Signs Tutorial
- Signs (placing and explenation)