Portal:Developer: Difference between revisions
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'''Help needed:''' | '''Help needed:''' | ||
The [[YASim]] FDM is looking for a new maintainer: | The [[YASim]] FDM is looking for a new maintainer: | ||
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{{Main page/Leftbox|title=Coding Help Needed! (Updated 11/2013) | {{Main page/Leftbox|title=Coding Help Needed! (Updated 11/2013) | ||
|contents= | |contents= | ||
* {{Pending}} [[Compositor#TODO|Compositor roadmap]] | |||
* {{Pending}} [[CompositeViewer Support|Switching to osgViewer::CompositeViewer]] (multiple scenery cameras and moving maps) | |||
* {{Pending}} [[World Scenery 3.0 roadmap]] | * {{Pending}} [[World Scenery 3.0 roadmap]] | ||
* {{Pending}} [[Reset & re-init]] | * {{Pending}} [[Reset & re-init]] | ||
* {{Pending}} [[Canvas Development]] - discusses possible future Canvas additions | * {{Pending}} [[Canvas Development]] - discusses possible future Canvas additions | ||
* {{Pending}} [[Canvas Properties#Planned Features|Canvas Project (Planned Features)]] (fully scriptable 2D rendering API) | * {{Pending}} [[Canvas Properties#Planned Features|Canvas Project (Planned Features)]] (fully scriptable 2D rendering API) | ||
* {{Pending}} [[Canvas Widgets#Missing_.2F_Todo|Canvas Widgets (Missing Features)]] (Canvas GUI layer for scriptable widgets) | * {{Pending}} [[Canvas Widgets#Missing_.2F_Todo|Canvas Widgets (Missing Features)]] (Canvas GUI layer for scriptable widgets) | ||
* {{Pending}} [[Howto:Use Property Tree Objects|Depreciate tied properties and use PropertyObjects instead]] | * {{Pending}} [[Howto:Use Property Tree Objects|Depreciate tied properties and use PropertyObjects instead]] | ||
}} | }} |
Revision as of 14:16, 26 May 2020
Welcome to the developer portal |
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Please visit our forum if you cannot find what you're looking for.
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Getting started | |||||||||||||||||||||||||||||||||
General | |||||||||||||||||||||||||||||||||
Aircraft | |||||||||||||||||||||||||||||||||
Animations | |||||||||||||||||||||||||||||||||
Core | |||||||||||||||||||||||||||||||||
Scenery | |||||||||||||||||||||||||||||||||
Scripting | |||||||||||||||||||||||||||||||||
Effects and shaders |