Portal:Developer: Difference between revisions
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This portal is for developers contributing to FlightGear. If you wanna help with FlightGears development, it's a good idea to subscribe yourself to the [http://lists.sourceforge.net/lists/listinfo/flightgear-devel FlightGear devel] mailing list. The [http://sourceforge.net/mailarchive/forum.php?forum_name=flightgear-devel list archive] is also available and should be searched before posting the same question.<br><br> | This portal is for developers contributing to FlightGear. If you wanna help with FlightGears development, it's a good idea to subscribe yourself to the [http://lists.sourceforge.net/lists/listinfo/flightgear-devel FlightGear devel] mailing list. The [http://sourceforge.net/mailarchive/forum.php?forum_name=flightgear-devel list archive] is also available and should be searched before posting the same question.<br><br> | ||
'''Please choose a sub-portal:''' | |||
* [[Portal:Developer/Scenery|Scenery]]<br><br> | |||
'''The FlightGear project is looking for organizations/individuals who would be willing to help sponsor a fulltime project coordinator/manager to help oversee the overall development process If you are interested in helping or have anything else to contribute to this issue, please subscribe to the the [http://www.mail-archive.com/flightgear-devel@lists.sourceforge.net/msg11813.html FlightGear Devel mailing list] to discuss details.''' | '''The FlightGear project is looking for organizations/individuals who would be willing to help sponsor a fulltime project coordinator/manager to help oversee the overall development process If you are interested in helping or have anything else to contribute to this issue, please subscribe to the the [http://www.mail-archive.com/flightgear-devel@lists.sourceforge.net/msg11813.html FlightGear Devel mailing list] to discuss details.''' | ||
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Revision as of 20:14, 2 October 2008
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Developer Documentation
RFC Topics
Clarification:In its current form, the RFC section is exclusively based on and covered by previous mailing list and forum discussions (as well as various wiki entries), as such it is not supposed to reflect work in progress (RFC="Request For Comments" and not WIP), but is rather to be seen as an attempt to provide comprehensive analyses and summaries of key issues identified in various FlightGear related discussions and feature requests (which are to be linked to in the corresponding resource sections, if that didn't yet take place, it's because of most of these RFCs being indeed WIP).
Thus, RFC entries are not meant to imply anyone "working" on any of these issues, in fact only because an RFC entry is listed here doesn't necessarily mean that work on that particular issue is endorsed by the FlightGear community.
- Next Generation Scenery - revamping the FG scenery engine
- Keyboard function priority list - reorganizing FlightGear keybindings
- FlightGear Sessions - discussing possible steps to finally allow aircraft to be reliably switched at runtime
- Formalizing Aircraft Status - discussing suggestions about how to more properly describe aircraft development status
- Simplifying Aircraft Deployment - identifying potential steps to simplify deployment of FlightGear aircraft
- FDM engine feature standardization - discussing possible steps to standardize feature support of mainstream FlightGear FDM engines
- FlightGear Glass Cockpits - discussing required infrastructure changes to enable non-developers to easily access FlightGear-internals in order to enable them to model complex glass cockpit-type aircraft instrumentation systems
- Recommended Property Tree Enhancements - discussing possible property tree enhancements to help ensure integrity of crucial runtime state
- Backwards Compatibility Initiative - discussing possible ways to improve FlightGear's backwards compatibility
- Recommended Project Policies - discussing recommended policies for future contributions to the project
- Distributed Interactive Simulation - discussing possible steps to prepare FlightGear for HLA
- Property Tree Reorganization - reorganizing the property tree (i.e. implementing and enforcing existing property/node naming conventions)