Portal:Developer: Difference between revisions
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* [[Pending Patches]] (2 listed for the moment) | * [[Pending Patches]] (2 listed for the moment) | ||
* [[Segfaults]] - Reproducible Critical Bugs in FlightGear | * [[Segfaults]] - Reproducible Critical Bugs in FlightGear | ||
* [[Showstoppers]] - Annoying Issues in FlightGear | |||
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Revision as of 14:33, 7 March 2009
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Developer Documentation
RFC Topics
Clarification:In its current form, the RFC section is exclusively based on and covered by previous mailing list and forum discussions (as well as various wiki entries), as such it is not supposed to reflect work in progress (RFC="Request For Comments" and not WIP), but is rather to be seen as an attempt to provide comprehensive analyses and summaries of key issues identified in various FlightGear related discussions and feature requests (which are to be linked to in the corresponding resource sections, if that didn't yet take place, it's because of most of these RFCs being indeed WIP).
Thus, RFC entries are not meant to imply anyone "working" on any of these issues, in fact only because an RFC entry is listed here doesn't necessarily mean that work on that particular issue is endorsed or prioritized by the FlightGear community. These RFC documents are however intended to hopefully help increase awareness of long-standing issues and challenges affecting FlightGear's evolution and overall development progress in order to solicit community feedback about possible approaches to address these in an efficient and structured fashion. Anybody is welcome to comment on, refine and help develop new strategies to tackle the challenges presented in these RFCs.
- Autopilot Enhancements - enhancing the autopilot infrastructure.
- Backwards Compatibility Initiative - discussing possible ways to improve FlightGear's backwards compatibility.
- Multiplayer Enhancements - discussing possible steps to enhance FlightGear's Multiplayer support.
- FDM engine feature standardization - discussing possible steps to standardize feature support of mainstream FlightGear FDM engines.
- FlightGear Glass Cockpits - discussing required infrastructure changes to enable non-developers to easily access FlightGear-internals in order to enable them to model complex glass cockpit-type aircraft instrumentation systems.
- FlightGear Sessions - discussing possible steps to finally allow aircraft to be reliably switched at runtime.
- Formalizing Aircraft Status - discussing suggestions about how to more properly describe aircraft development status.
- Keyboard function priority list - reorganizing FlightGear keybindings.
- Next Generation Scenery - revamping the FG scenery engine.
- Property Tree Reorganization - reorganizing the property tree (i.e. implementing and enforcing existing property/node naming conventions).
- Recommended Property Tree Enhancements - discussing possible property tree enhancements to help ensure integrity of crucial runtime state.
- Recommended Project Policies - discussing recommended policies for future contributions to the project.
- Simplifying Aircraft Deployment - identifying potential steps to simplify deployment of FlightGear aircraft.