Polikarpov I16

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Polikarpov I16
Polikarpov I16
Polikarpov I16
Type Military aircraft
Author(s) Emmanuel Baranger, Guillaume Chauvat, Marc Kraus, Frank Göldner
FDM YASim
--aircraft= Polikarpov I16
Status Development
Download Download the Polikarpov I16 aircraft package for the current stable release (2020.3).

The Piper Aerostar or Ted Smith Aerostar is an American twin-engined propeller-driven executive or light transport aircraft, designed by Ted R. Smith. It was originally built by Ted Smith Aircraft Company, which after 1987 became part of the Piper Aircraft Corporation.

Variants

Currently only one variant is modeled in FlightGear:

  • Polikarpov I16 Bombable: is in the todo list
The Polikarpov

Mini-HOWTO

This mini-howto is based on my personal experience flying this beautiful plane (sadly, only in FlightGear, never in real life...).

Please feel free to add content or correct whatever you think is wrong.

Start Up

  • Turn on the battery switch and both alternators. The switches are the first 3 from the left of the panel.
  • Start the engines turning the engine switches to the right (press ctrl-c to see the hotspots), and keep them pressed until the engine start.

Take Off

Because of the small wing area of the Aerostar, it's not recommended to take off without flaps. The airplane will seem to roll forever!

  • Flaps: 20° (2nd notch) or 30° (3rd notch), depending on field length.
  • Throttle: Full
  • Propeller: High RPM.
  • Mixture: Rich
  • Rotate: 80-100 kts depending on flaps settings.

Let the aircraft accelerate past 140 kts before retracting flaps.

Climb

  • Flaps: up
  • Throttle: 32~35 ingh
  • Propeller: 2500~2600 rpm
  • Mixture: reduce until fuel flow is around 32gph
  • Climb Rate: 1500~1700 fpm @160~180 kts

With full throttle and propeller, a climb rate of 2000+ fpm can be attained.

Cruise

Level the plane at desired altitude and trim the elevator. You should get to 217+ kts in no time ;-)

Approach

Due to the small wing area and the high speed of this airplane, early speed reduction is a must.

Slowly, reduce throttle to (almost)idle and pitch up to reduce speed without loosing too much altitude. Around 190 kts, start applying flaps (up to the 3rd notch).

Try to keep a descent rate of 1500~2000 fps and speed around 150 kts.

Landing

A circuit-landing on a short strip:

  • 140 kts at downwind, leveled, flaps at 30° (3rd notch), mixture rich and propeller at full RPM.
  • Apply full flaps, and reach base with 125 kts before turn.
  • Reduce power and pitch up to reach final at 110 kts.
  • Touch down at 90~100 kts.

On a longer strip, you could do a similar procedure without applying full flaps (ie: at 30°), reaching final arround 130 kts, and touch down at 120kts.


External Links


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