PLIB: Difference between revisions

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PLIB libaries:
PLIB libaries:


*Picoscopic User Interface Library (PUI)
* Picoscopic User Interface Library (PUI)
*Sound Library (SL)
* Sound Library (SL)
*Standard Geometry Library(SG)
* Standard Geometry Library(SG)
*Simple Scene Graph Library (SSG)
* Simple Scene Graph Library (SSG)
*PUI Auxiliary Library (PUAUX)
* PUI Auxiliary Library (PUAUX)
*SSG Auxiliary Library (SSGA)
* SSG Auxiliary Library (SSGA)
*Joystick wrappers (JS)
* Joystick wrappers (JS)
*Fonts'n'Text Library (FNT)
* Fonts'n'Text Library (FNT)
*Utility Library (UL)
* Utility Library (UL)
*Pegasus Network Library (NET)
* Pegasus Network Library (NET)
*PLIB Scripting Language (PSL)
* PLIB Scripting Language (PSL)
*PLIB Windowing Library (PW)
* PLIB Windowing Library (PW)


==Link==
== Link ==
*http://plib.sourceforge.net/index.html
* http://plib.sourceforge.net/index.html
[[pt:PLIB]]


[[Category:Software]]
[[Category:Software]]
[[pt:PLIB]]

Revision as of 18:49, 8 March 2011

PLIB is a set of software libraries for writing games. FlightGear has used PLIB for most of its development. It is also used by the FlightGear related program Atlas. PLIB is open source, GPL.

FlightGear 1.0.0 (released in 2007) was the last public release to use PLIB for the 3d scene graph, before the the transition to OpenSceneGraph (OSG). FlightGear still uses PLIB for various I/O tasks, e.g. joysticks.

PLIB is needed when building SimGear, FlightGear and TerraGear.


PLIB libaries:

  • Picoscopic User Interface Library (PUI)
  • Sound Library (SL)
  • Standard Geometry Library(SG)
  • Simple Scene Graph Library (SSG)
  • PUI Auxiliary Library (PUAUX)
  • SSG Auxiliary Library (SSGA)
  • Joystick wrappers (JS)
  • Fonts'n'Text Library (FNT)
  • Utility Library (UL)
  • Pegasus Network Library (NET)
  • PLIB Scripting Language (PSL)
  • PLIB Windowing Library (PW)

Link