North American X-15: Difference between revisions

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* no hud available
* no hud available
* aircraft has no braking parachutes  
* aircraft has no braking parachutes  
== Ballistic high altitude flight and rendering ==
Flightgear is able to render the scene for the ballistic high altitude flight the X-15 is capable of (at least on a modern graphics card), but it needs some special adjustments to do so. Assume the visibility at arc top should be 500 km:
* from the menu, LOD bare range needs to be set to 500000.0
* in the property browser, /sim/rendering/camera-group/zfar needs to be set to 500000.0
* in the weather menu, configure visibility at high altitude to 500000.0 m
* use the Atmospheric Light Scattering framework to get the correct visuals of being outside the atmosphere in the rendering menu
[[File:X-15-iceland03.jpg|250px|The X-15 on the falling leg of a high-altitude ballistic trajectory above Iceland]]
[[File:X-15-iceland04.jpg|250px|The X-15 on the falling leg of a high-altitude ballistic trajectory above Iceland]]
[[File:X-15-iceland05.jpg|250px|The X-15 on the falling leg of a high-altitude ballistic trajectory above Iceland]]


{{North American}}
{{North American}}

Revision as of 08:10, 29 January 2014

North American X-15
X15.jpg
Type Rocket-powered aircraft
Author(s) Mike Hill, Jon S. Berndt (FDM), John Check
FDM JSBSim
--aircraft= X15, X15-new
Status Unknown
Supports Space trip
Download Download the North American X-15 aircraft package for the current stable release (2020.3).

A famous rocket plane for FlightGear 1.0.

Of the two out three surviving X-15, one is a the National Air and Space Museum

Development status/Issues/Todo

Outside:

  • textures are bumpy
  • flaps are not animated
  • rudder, ailerons and pitch elevator are not animated
  • cockpit windows are not transparent
  • aircraft has no shadow
  • no aircraft light available
  • there is no stream behind the rocket engine visible

3d Cockpit:

  • no 3d cockpit available

General:

  • engines have no sound
  • no hud available
  • aircraft has no braking parachutes

Ballistic high altitude flight and rendering

Flightgear is able to render the scene for the ballistic high altitude flight the X-15 is capable of (at least on a modern graphics card), but it needs some special adjustments to do so. Assume the visibility at arc top should be 500 km:

  • from the menu, LOD bare range needs to be set to 500000.0
  • in the property browser, /sim/rendering/camera-group/zfar needs to be set to 500000.0
  • in the weather menu, configure visibility at high altitude to 500000.0 m
  • use the Atmospheric Light Scattering framework to get the correct visuals of being outside the atmosphere in the rendering menu

The X-15 on the falling leg of a high-altitude ballistic trajectory above Iceland The X-15 on the falling leg of a high-altitude ballistic trajectory above Iceland The X-15 on the falling leg of a high-altitude ballistic trajectory above Iceland