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[[File:P-51D WIP View Looking Up At The Wheel Wells.png|thumb|The P-51D model looking up into the wheel wells.]] | [[File:P-51D WIP View Looking Up At The Wheel Wells.png|thumb|The P-51D model looking up into the wheel wells.]] | ||
=== UV Mapping, Texturing, Bump Mapping Reflection Mapping === | === UV Mapping, Texturing, Bump Mapping and Reflection Mapping === | ||
''(updated | ''(updated 7-21-2014)'' | ||
* UV mapping | * UV mapping is mostly done. There will likely be some adjustments to some parts of the UV map as texturing proceeds. | ||
** | * Texturing is underway. | ||
* | * Bump mapping is underway but is very time consuming. It is currently about 20% to 25% complete and will need additional work after the 3.2 release. | ||
** Texture source materials. | * Reflection mapping is mostly done and only needs final tweaks. | ||
** Texture source materials for markings and fittings. | |||
*** HG476-1 through HG476-6, R140 (D model), S254, P246, P247, B971, G415, C101 | *** HG476-1 through HG476-6, R140 (D model), S254, P246, P247, B971, G415, C101 | ||
*** 10*-48144, 104-73365 | *** 10*-48144, 104-73365 | ||
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==== 3D cockpit ==== | ==== 3D cockpit ==== | ||
''(updated | ''(updated 7-21-2014)'' | ||
* When the new external model is done a mostly new 3D cockpit will be built out from the skin inward. | * When the new external model work is completely done a mostly new 3D cockpit will be built out from the skin inward. Until then the existing interior will be fitted into the new cockpit. | ||
* Almost none of the existing models in the cockpit were built from actual plans/blue prints and as a result are not accurately modeled. | * Almost none of the existing models in the cockpit were built from actual plans/blue prints and as a result are not accurately modeled even if they appear to be OK visually. | ||
* | * The existing interior models have been moved into the new fuselage. Fit not perfect but close enough for the FG 3.2 release. | ||
* The new correctly dimensioned cockpit is about 3 inches narrower and 3.5 inches lower relative to the Fuselage Reference line than the | * The new correctly dimensioned cockpit is about 3 inches narrower and 3.5 inches lower relative to the Fuselage Reference line than the old model. In addition the new model has the 0, 0, 0 point located in the factory location which is 7.68 inches behind the front edge of the cowl. So the 0, 0, 0 point is about 1.192 meters behind the old location. This means that the old interior components like gauges, radios, controls... were moved around a considerable amount to get them fitted into the new cockpit. It also means that many animations of existing components needed to be modified to use the new locations. | ||
* Components that will not need to be remodeled include: | * Components that will not need to be remodeled include: | ||
** Most instruments. | ** Most instruments. | ||
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==== Non-3D model related ==== | ==== Non-3D model related ==== | ||
''(updated | ''(updated 7/21-2014)'' | ||
* YASim version | * YASim version has been removed | ||
* Directory structure | * Directory structure has been changed to reflect current FlightGear standards but there is still some cleanup work needed as cruft tends to creep in as work is underway. | ||
** | ** Most of the cruft in the Model directory has been removed. | ||
* The new model is mostly animated. | |||
* | * The model is now fully integrated into the FDM. | ||
* The model is now integrated into the FDM. | ** The aircraft has a fully functional cockpit including hot spots and check lists. | ||
** | ** All weapons systems are operational and the guns have been sighted in. | ||
** | * Need to add matriculation. | ||
* | * Engine start up smoke has been added. | ||
* | |||
* Add exhaust flames. | * Add exhaust flames. | ||
* | * Gun muzzle smoke and flash animations are in place and scale with hardware capabilities. | ||
* | * Gun cartridge case ejection animation is in place, working and scale with hardware capabilities. | ||
== Airplane of the Week/Month == | == Airplane of the Week/Month == |
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