Nl/Changelog 2.8.0: Difference between revisions

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(Changes translated, intro is still English though.)
 
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<nowiki>Insert non-formatted text here</nowiki>The FlightGear development team is happy to announce the v2.8.0 release of FlightGear, the free, open-source flight simulator. This new version contains many exciting new features, enhancements and bugfixes. Major improvements from v2.6.0 include improved AI aircraft, up to date with all the recent JSBSim flight dynamics model improvements, support for region specific textures, better random 3d buildings, better random object placement, 3d airport signage, in-sim toggling between summer and winter texture sets.  The core FlightGear code now supports a flexible 2d rendering system which can be used to accurately model glass cockpit displays and other complex instrumentation.  There are many new and improved aircraft to explore.  A new automated system is now available for scenery submissions that automatically get rolled into the scenery distribution to be enjoyed by everyone.  Version 2.8 has improved atmospheric light scatter modeling, better terrain haze, and improved 3d clouds.
{{Changelog translation|2.8.0|http://www.flightgear.org/news/flightgear-v2-8-0-released/}}
 
The FlightGear development team is happy to announce the v2.8.0 release of FlightGear, the free, open-source flight simulator. This new version contains many exciting new features, enhancements and bugfixes. Major improvements from v2.6.0 include improved AI aircraft, up to date with all the recent JSBSim flight dynamics model improvements, support for region specific textures, better random 3d buildings, better random object placement, 3d airport signage, in-sim toggling between summer and winter texture sets.  The core FlightGear code now supports a flexible 2d rendering system which can be used to accurately model glass cockpit displays and other complex instrumentation.  There are many new and improved aircraft to explore.  A new automated system is now available for scenery submissions that automatically get rolled into the scenery distribution to be enjoyed by everyone.  Version 2.8 has improved atmospheric light scatter modeling, better terrain haze, and improved 3d clouds.


A very exciting new addition is “Project Rembrandt”.  This is still considered “experiemental” and not enabled by default.  But when you turn it on you will get real-time shadows, support for multiple light sources (landing lights, instrument lights, directional ground spotlights, even the rotating beacons illuminate the surrounding correctly.)  In addition, Project Rembrandt offers a variety of other visual effects such as night vision, film grain effects, depth of field effects, lens (i.e. fisheye) distortion — all in real time.
A very exciting new addition is “Project Rembrandt”.  This is still considered “experiemental” and not enabled by default.  But when you turn it on you will get real-time shadows, support for multiple light sources (landing lights, instrument lights, directional ground spotlights, even the rotating beacons illuminate the surrounding correctly.)  In addition, Project Rembrandt offers a variety of other visual effects such as night vision, film grain effects, depth of field effects, lens (i.e. fisheye) distortion — all in real time.
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'''Bug fixes'''
'''Bug fixes'''
* Zie [http://code.google.com/p/flightgear-bugs/issues/list?can=1&q=Milestone%3D2.8.0 onze bugtracker] voor een uitgebreide lijst van fouten die in deze versie zijn opgelost.
* Zie [http://code.google.com/p/flightgear-bugs/issues/list?can=1&q=Milestone%3D2.8.0 onze bugtracker] voor een uitgebreide lijst van fouten die in deze versie zijn opgelost.
[[Category:FlightGear changelogs]]


[[en:Changelog 2.8.0]]
[[en:Changelog 2.8.0]]

Latest revision as of 13:39, 20 January 2014

This is a translation of the official 2.8.0 changelog.

Read the official (English) changelog at this link.

The FlightGear development team is happy to announce the v2.8.0 release of FlightGear, the free, open-source flight simulator. This new version contains many exciting new features, enhancements and bugfixes. Major improvements from v2.6.0 include improved AI aircraft, up to date with all the recent JSBSim flight dynamics model improvements, support for region specific textures, better random 3d buildings, better random object placement, 3d airport signage, in-sim toggling between summer and winter texture sets. The core FlightGear code now supports a flexible 2d rendering system which can be used to accurately model glass cockpit displays and other complex instrumentation. There are many new and improved aircraft to explore. A new automated system is now available for scenery submissions that automatically get rolled into the scenery distribution to be enjoyed by everyone. Version 2.8 has improved atmospheric light scatter modeling, better terrain haze, and improved 3d clouds.

A very exciting new addition is “Project Rembrandt”. This is still considered “experiemental” and not enabled by default. But when you turn it on you will get real-time shadows, support for multiple light sources (landing lights, instrument lights, directional ground spotlights, even the rotating beacons illuminate the surrounding correctly.) In addition, Project Rembrandt offers a variety of other visual effects such as night vision, film grain effects, depth of field effects, lens (i.e. fisheye) distortion — all in real time.

Founded in 1997, FlightGear celebrated the 15th anniversary of it’s first official release in July. FlightGear is developed by a worldwide group of volunteers, brought together by a shared ambition to create the most realistic flight simulator possible that is free to use, modify and distribute. FlightGear is used all over the world by desktop flight simulator enthusiasts, for University research and education, for a variety of aerospace engineering and visualization work in industry, and even for interactive exhibits in museums.

FlightGear features more than 400 aircraft, a worldwide seamless scenery database, a worldwide multi-player environment, detailed sky modelling, a flexible and open aircraft modelling system, varied networking options, multiple display support, a powerful scripting language, and an open architecture. Best of all, being open-source, the simulator is owned by the community and everyone is encouraged to contribute.

Download FlightGear v2.8.0 for free from FlightGear.org

FlightGear - Fly Free!

Enkele van de belangrijkste wijzigingen:

Kunstmatig verkeer

  • Verbeterede 3D modellen en textures voor de vliegtuigen.

Vluchtmodellen

  • FlightGear is weer up to date met het JSBSim project.

Omgeving

  • Locatie specifieke texturen voor Europa en Hawaii zorgen ervoor dat het landschap er anders uitziet dan in de VS.
  • Dorpen en steden zien er bevolkter uit door willekeurig geplaatste 3D gebouwen, compleet met verlichting.
  • Het landschap ziet er realistischer uit dankzij verbeterde plaatsing van willekeurige objecten zoals gebouwen en bomen.
  • Borden op vliegvelden worden in 3D weergegeven en kunnen nu ook dubbelzijdig zijn. Volledige apt.dat 850 syntax wordt ondersteund.
  • Je kunt rechtstreeks in de simulator kiezen tussen een zomer- of winterlandschap.

Instrumenten & HUDs

  • Een nieuw, flexibel 2D weergave systeem is ontworpen om complexe instrumenten, zoals CDU, MFD, EICAS en HUDS, eenvoudiger te simuleren. Ontwerpen hoeven geen complexe C++ code te gebruiken.

Interface

  • Het hoofdmenu is beschikbaar in enkele talen, naast Engels.
  • Een Nasal API geeft toegang tot navigatie en route-manager data.

Uitgelichtte nieuwe en verbeterde vliegtuigen

Project infrastructuur

  • Een aantal verbeteringen aan onze scenery database maken het makkelijker om nieuwe objecten toe te voegen aan de FlightGear wereld, of andere objecten aan te passen of te verwijderen.
  • De nieuwe download pagina maakt het eenvoudiger om de beste vliegtuigen te vinden, door ze op hun status indicatie te filteren.

Grafische effecten

  • Improved simulation of atmospheric light scattering with terrain haze.
  • An experimental renderer, named after the famous painter Rembrandt, is included for testing purposes. The Project Rembrandt renderer supports multiple light sources (landing lights, instrument lights), real-time shadows and ambient occlusion across aircraft and scenery for a much more realistic visual experience.

Overig

  • Extra joysticks en pedalen worden ondersteund:
    • InterLink Elite
    • Micorosft Xbox 360 Controller
    • Qware USB
    • Saitek Cyborg X (F.L.Y. 5)
    • Saitek Pro Flight Cessna Yoke
    • Saitek Pro Flight Cessna Trim Wheel
    • Saitek Pro Flight Cessna Rudder Pedals
    • Speedlink Defender
  • Een Franse vertaling van de FlightGear handleiding is nu beschikbaar.

Bug fixes

  • Zie onze bugtracker voor een uitgebreide lijst van fouten die in deze versie zijn opgelost.