Modeling - FAQ: Difference between revisions

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Q: Blender does not export the texture reference to AC3 files! What can i do?
Q: Blender does not export the texture reference to AC3 files! What can i do?


A: Propably you have tried to use material textures. Theses are not exported to AC3 files. Use UV mapped textures instead and they will appear in FlightGear! (see tutorials)
A: Propably you have tried to use material textures. These are not exported to AC3 files. Use UV mapped textures instead and they will appear in FlightGear! (see tutorials)

Revision as of 15:22, 9 October 2007


FlightGear Modelling FAQ contains interesting answers to FAQ. It is work in progress...


Q: Which axis in Blender is pointing north?

A: The X-Axis will point north in FlightGear, after you have placed your model using the UFO. Please note that it can be rotated after hitting TAB.


Q: What is the unit used for models in FlightGear?

A: Models are created in Meters. So one Blender Unit will be displayed as one Meter.


Q: Blender does not export the texture reference to AC3 files! What can i do?

A: Propably you have tried to use material textures. These are not exported to AC3 files. Use UV mapped textures instead and they will appear in FlightGear! (see tutorials)