Model-combined effect: Difference between revisions
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(Created page with "{{stub}} The '''model-combined effect''' uses the "ubershader" to provide any or all of diffuse, light-map, reflection, bump-mapping and dirt effects on the model on which it...") |
(→Wiki articles: + Rembrandt, older shaders/effects) |
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Before this shader was available only one effect at a time could be used. | The '''model-combined effect''' uses the "uber-shader" to provide any or all of diffuse, light-map, reflection, bump-mapping and dirt effects on the model on which it is applied. | ||
Before this [[shader]] was available only one effect at a time could be used. | |||
{{caution| | {{caution| | ||
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== Related content == | == Related content == | ||
=== Wiki articles === | |||
* [[FlightGear Newsletter December 2011#Shaders|FlightGear Newsletter December 2011]] | |||
* [[Rembrandt]] | |||
==== Older shaders ==== | |||
* [[Howto: Aircraft Reflection Shader|Aircraft reflection shader]] | |||
* [[Howto: Use the normal map effect in aircraft|Normal map]] | |||
* [[Howto: Lightmap|Lightmap]] | |||
=== Readme === | === Readme === | ||
* [https://gitorious.org/fg/fgdata/source/90e83142e2adde47ec98e31b12822972c3e6dd54:Docs/model-combined.eff/README.model-combined.eff README.model-combined.eff] | * [https://gitorious.org/fg/fgdata/source/90e83142e2adde47ec98e31b12822972c3e6dd54:Docs/model-combined.eff/README.model-combined.eff README.model-combined.eff] | ||
[[Category:Aircraft enhancement]] | [[Category:Aircraft enhancement]] |
Revision as of 18:50, 3 January 2015
This article is a stub. You can help the wiki by expanding it. |
The model-combined effect uses the "uber-shader" to provide any or all of diffuse, light-map, reflection, bump-mapping and dirt effects on the model on which it is applied.
Before this shader was available only one effect at a time could be used.
Caution
Do not use in any situation the normal-map enabled effect on objects that are not
The binormal/tangent generator needs the texture information at runtime, failing to find this it crashes, causing a segfault for FlightGear. |
When are the effects used
The effect responds to the quality setting of the Model slider in the advanced shader configuration, in the following order:
Model slider setting | Effects used (if available) | ||
---|---|---|---|
Light-map and dirt | Reflection | Bump-mapping | |
Lowest quality | Yes | No | No |
Medium quality | Yes | Yes | No |
Highest quality | Yes | Yes | Yes |