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(→Radar) |
(→Radar) |
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* Manoeuvre so the target is within the vertical bars on the radar display | * Manoeuvre so the target is within the vertical bars on the radar display | ||
* Move the lock bars over the target (using the {{key press|i}} and {{key press|k}} keys) | * Move the lock bars over the target (using the {{key press|i}} and {{key press|k}} keys) | ||
* Hit target lock | * Hit target lock {{key press|n}} | ||
Once a target is locked, the display changes to azimuth elevation: Range is indicated by the triangles on the two scales coming out of the centre to the left and right. | Once a target is locked, the display changes to azimuth elevation: Range is indicated by the triangles on the two scales coming out of the centre to the left and right. | ||
'''''IFF:''''' | '''''Identification Friend or Foe (IFF):''''' | ||
* Click the button labelled <code>IFF</code> to toggle the interrogator (button situated on the radar panel above the radar). | * Click the button labelled <code>IFF</code> to toggle the interrogator (button situated on the radar panel above the radar). | ||
At the moment the implementation is not very realistic, as the radar will display the call-sign of all contacts. | At the moment the [https://en.wikipedia.org/wiki/Identification_friend_or_foe IFF] implementation is not very realistic, as the radar will display the call-sign of all contacts. | ||
== Weapons Information == | == Weapons Information == |
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