MiG-21 Weapons Management: Difference between revisions

From FlightGear wiki
Jump to navigation Jump to search
Line 10: Line 10:
=== Payload Information ===
=== Payload Information ===
There is an external article describing the possible weapons [https://github.com/l0k1/MiG-21bis/wiki/Payload-Information payload], which has not yet been migrated to this wiki.
There is an external article describing the possible weapons [https://github.com/l0k1/MiG-21bis/wiki/Payload-Information payload], which has not yet been migrated to this wiki.
{| class="wikitable"
!Name    !! Type      !! Guidance          !!Range    !! Speed      !! Additional Info
|-
| R-3S    || Missile    || Infrared          || 8 km    || Mach 2.5    || Russia-cloned AIM-9
|-
| R-3R    || Missile    || Semi-Active Radar || 8 km || Mach 2.5    || Russia-cloned AIM-9
|-
| R-60    || Missile    || Infrared          || 8 km    || Mach 2.7    ||
|-
| R-27R1  || Missile    || Active Radar      || 73 km  || Mach 4.5    || Later variants only
|-
| R-27T1  || Missile    || Infrared          || 63 km  || Mach 4.5    || Later variants only
|-
| Kh-66  || Missile    || Beam Rider        || 10 km  || 2700 km/h  ||
|-
| Kh-25MP || Missile    || Anti Radiation    || 42 km || 1620 km/h  ||
|-
| UB-16  || Rocket Pod || N/A              ||        ||            || Fires S-5 rockets
|-
| UB-32  || Rocket Pod || N/A              ||        ||            || Fires S-5 rockets
|-
| S-5    || Rocket    || Unguided          || 5 km    || 300 m/s    || Fired from UB-16/32
|-
| S-24    || Rocket    || Unguided
|-
| FAB-100 || A/G        || Unguided Freefall bomb
|-
| FAB-250 || A/G        || Unguided Freefall bomb
|-
| FAB-500 ||A/G        || Unguided Freefall bomb
|}


=== Weapons Loading ===
=== Weapons Loading ===

Revision as of 18:58, 17 September 2019

This page is about weapons management for the MiG-21bis.

Gun Sight

There is an external article describing the gun sight, which has not yet been migrated to this wiki.

The gun sight has fully customizable colors via the FlightGear dropdown menu MiG-21 -> Gunsight.

Weapons

Payload Information

There is an external article describing the possible weapons payload, which has not yet been migrated to this wiki.

Name Type Guidance Range Speed Additional Info
R-3S Missile Infrared 8 km Mach 2.5 Russia-cloned AIM-9
R-3R Missile Semi-Active Radar 8 km Mach 2.5 Russia-cloned AIM-9
R-60 Missile Infrared 8 km Mach 2.7
R-27R1 Missile Active Radar 73 km Mach 4.5 Later variants only
R-27T1 Missile Infrared 63 km Mach 4.5 Later variants only
Kh-66 Missile Beam Rider 10 km 2700 km/h
Kh-25MP Missile Anti Radiation 42 km 1620 km/h
UB-16 Rocket Pod N/A Fires S-5 rockets
UB-32 Rocket Pod N/A Fires S-5 rockets
S-5 Rocket Unguided 5 km 300 m/s Fired from UB-16/32
S-24 Rocket Unguided
FAB-100 A/G Unguided Freefall bomb
FAB-250 A/G Unguided Freefall bomb
FAB-500 A/G Unguided Freefall bomb

Weapons Loading

Load and re-load of weapons can be done on the ground. Most weapons are changed using the drop-down menu Equipment -> Fuel and Payload.

Flares/chaff can be added to the left and right fuselage attachment points (Conformal CM). They can be reloaded using drop-down menu MiG-21 -> Reload Flares/Chaff.

The gun is loaded on start-up of the simulation. Re-loading is currently only possible by re-starting FlightGear.

Rockets

There is a ripple setting for launching rockets. However, please be aware that if the button / keyboard control is only pressed shortly, then only one rocket is released no matter the ripple setting. Therefore: hold down the button the whole time.

Rocket aiming is a lot like gun aiming - and they basically act like bullets (due to limits in the current implementation).

Missiles

KH-66

The KH-66 requires the radar in beam mode and the weapon selector to the appropriate S-24 position.

Flares / Chaff

The current CM “pods” are Yugoslavian in origin, and there isn't much info online about them. The implementation assumes the front 9 holes were for chaff, and the rear 20 were for flares.

Radar Warning Receiver (RWR)

Each of the four light bulbs represents one of the four sensors, not the system as a whole.

The RWR can be toggled between Day (yellow lights) and Night (red lights) by pressing on the gauge - but not in the middle, as that is the test button).

Depending on the relative position of the other aircraft, more than one light bulb might be on, as the aspect ranges of the sensors overlap each other. If there is more than one aircraft in range, then the blinking of the light bulbs might get infrequent /not constant rhythm, as each aircraft's radar scan passes over the sensors.

In the real aircraft the blink rate is based on aircraft, scan pattern, and distance. However, that has not yet been implemented.