Menubar

From FlightGear wiki
Revision as of 09:37, 19 January 2009 by Gijs (talk | contribs)
Jump to navigation Jump to search
The printable version is no longer supported and may have rendering errors. Please update your browser bookmarks and please use the default browser print function instead.

The in-game menubar of FlightGear is located at the top of the screen.

Styles

The menubar is available in various styles. Currently there are two styles (both are shown below) packaged with FlightGear. The blue/black one is standard, but most developers use the grey/white one. You could switch between styles by pressing Shift + F10.

Menubar1.jpg Menubar2.jpg

Creating your own

It's very easy to make your own designs. Just copy one of the files that you find in data/gui/styles and change it to your needs. Then, edit the follwing code in the data/preferences.xml file to fit your style. You could simply add a line like <style n="0" include="gui/styles/anthrax.xml"/>. The current-style tag specifies the style that should be used when FlightGear loads.

 <gui>
  <current-style type="int" userarchive="y">1</current-style>
  <style n="1" include="gui/styles/classic.xml"/>
  <style n="0" include="gui/styles/anthrax.xml"/>
  <devel-widgets type="bool" userarchive="y">false</devel-widgets>
 </gui>

Add items

Aircraft dependent items

To add a menu for a specific plane only you have to enhance the planes -set.xml file. Add the follow lines (example for the livery selection dialog in a Boeing 787), or any item that you want to show, above the </sim> tag. You can add as many items and menus as you like, but keep the menubar as small as possible, the larger the outside view will be.

<menubar>
 <default>
  <menu n="10">				
  <label>Boeing 787</label>
  <enabled type="bool">true</enabled>

   <item>
    <label>Select Livery</label>
    <binding>
     <command>nasal</command>
     <script>aircraft.livery.dialog.open()</script>
    </binding>
   </item>

  </menu>		
 </default>	
</menubar>

Menu items