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Difference between revisions of "McDonnell Douglas F-15 Eagle"

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m (Cockpit)
(Image size, links, misc)
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|image2 = F-15-Cockpit.jpg
 
|image2 = F-15-Cockpit.jpg
 
|alt2 = Cockpit view
 
|alt2 = Cockpit view
|name = McDonnel Dougles F-15 (C,D)
+
|name = McDonnell Douglas F-15C/D
 
|type =  All-weather tactical fighter
 
|type =  All-weather tactical fighter
 
|authors = Richard Harrison, Enrique Laso, Gene Buckle
 
|authors = Richard Harrison, Enrique Laso, Gene Buckle
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|status-model = 5
 
|status-model = 5
 
|fdm = [[JSBSim]]
 
|fdm = [[JSBSim]]
|fgname = f15c f15d f15dbs
+
|fgname =  
|ready = dualcontrol/airrefuel/rembrandt
+
* f15c
 +
* f15d
 +
* f15dbs
 +
|ready = dualcontrol/airrefuel/rembrandt/canvas
 
|download = http://www.zaretto.com/content/f-15-simulator-flightgear
 
|download = http://www.zaretto.com/content/f-15-simulator-flightgear
 
}}
 
}}
  
The McDonnell Douglas (now Boeing) F-15 Eagle is an American twin-engine, all-weather tactical fighter designed by McDonnell Douglas to gain and maintain air superiority in aerial combat. Following reviews of proposals, the United States Air Force selected McDonnell Douglas' design in 1967 to meet the service's need for a dedicated air superiority fighter. The Eagle first flew in July 1972, and entered service in 1976.
+
The '''McDonnell Douglas''' (now [[Boeing]]) '''F-15 Eagle''' is an American [[:Category:Twin-engined aircraft|twin-engine]], all-weather tactical [[:Category:Fighter aircraft|fighter]] designed by [[McDonnell Douglas]] to gain and maintain air superiority in aerial combat. Following reviews of proposals, the United States Air Force selected McDonnell Douglas' design in 1967 to meet the service's need for a dedicated air superiority fighter. The Eagle first flew in July 1972, and entered service in 1976.
  
 
The Eagle boasts an all-service kill ratio of 104:0. The F-15 downed the majority of Iraqi aircraft in the Gulf War of 1991, and the same in the Balkan conflict of 1999.
 
The Eagle boasts an all-service kill ratio of 104:0. The F-15 downed the majority of Iraqi aircraft in the Gulf War of 1991, and the same in the Balkan conflict of 1999.
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The design proved flexible enough that an all-weather strike derivative, the F-15E Strike Eagle, was later developed, entering service in 1989. The F-15 Eagle is expected to be in service with the U.S. Air Force past 2025. The F-15 production line is set to end in 2019, 47 years after the type's first flight.
 
The design proved flexible enough that an all-weather strike derivative, the F-15E Strike Eagle, was later developed, entering service in 1989. The F-15 Eagle is expected to be in service with the U.S. Air Force past 2025. The F-15 production line is set to end in 2019, 47 years after the type's first flight.
 +
 +
The variants of the F-15 modeled in FlightGear are the '''F-15C''' (single-seater) and the '''F-15D''' (two-seater training variant).
  
 
== Overview ==
 
== Overview ==
 
The F-15 Model is for the C or D variants.
 
 
 
* F-15C and F-15D variants, including aerodynamic effects.
 
* F-15C and F-15D variants, including aerodynamic effects.
* Realistic FDM based on windtunnel derived aerodynamic data found in (AFIT/GAE/ENY/90D-16). Ref: [http://www.zaretto.com/content/f-15-flight-simulator-aerodynamic-data-flightgear F-15 Aerodynamic data sources]
+
* Realistic [[FDM]] based on windtunnel-derived aerodynamic data found in (AFIT/GAE/ENY/90D-16). Ref: [http://www.zaretto.com/content/f-15-flight-simulator-aerodynamic-data-flightgear F-15 Aerodynamic data sources]
* Photorealistic 3d Cockpit with real cockpit textures provided by GeneB from his unique F-15C 80-0007
+
* Photorealistic 3D Cockpit with real cockpit textures provided by GeneB from his unique F-15C 80-0007
 
* Operational weapons and radar
 
* Operational weapons and radar
 
* Full range of sound simulation (buffet, gear, engines, etc..)
 
* Full range of sound simulation (buffet, gear, engines, etc..)
* Radar, HUD, VSD, TEWS, MPCD - using Canvas
+
* [[Canvas]] radar, [[HUD]], VSD, TEWS, MPCD.
 
* Refuelling, stores
 
* Refuelling, stores
 
* In cockpit engine start (including JFS Startup
 
* In cockpit engine start (including JFS Startup
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=== Simulation Fidelity and limitations ===
 
=== Simulation Fidelity and limitations ===
 
 
* The windtunnel data is valid for a clean configuration at Mach 0.6. The aerodynamic model has been adapted to the entire range of the aircraft, Mach 0 to Mach 2.5.
 
* The windtunnel data is valid for a clean configuration at Mach 0.6. The aerodynamic model has been adapted to the entire range of the aircraft, Mach 0 to Mach 2.5.
 
* Forces and moments for flaps, gear, stores, have been added based on parameter estimation and by using data from other reports. These been validated by comparison with plots from various reports and results are within a tolerance that is acceptable for a desktop simulation.
 
* Forces and moments for flaps, gear, stores, have been added based on parameter estimation and by using data from other reports. These been validated by comparison with plots from various reports and results are within a tolerance that is acceptable for a desktop simulation.
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* The MPCD is restricted to only implement a few pages, notable PACS
 
* The MPCD is restricted to only implement a few pages, notable PACS
 
* I have not attempted to accurately model in any way the TEWS system, as all details on it are restricted by security classification.
 
* I have not attempted to accurately model in any way the TEWS system, as all details on it are restricted by security classification.
* Missile dynamics and tracking simulation is simplistic (based on the work by xii, and Shinobi), AIM9 is most accurate, with AIM-7 and AIM-120 being not quite so realistic
+
* Missile dynamics and tracking simulation is simplistic (based on the work by xiii, and Shinobi), AIM-9 is most accurate, with AIM-7 and AIM-120 being not quite so realistic
 
* Flight controls and the CAS system are reasonably well modelled; but again accurate data isn't readily available so this is based largely on a published article and knowledge gained from technical reports.
 
* Flight controls and the CAS system are reasonably well modelled; but again accurate data isn't readily available so this is based largely on a published article and knowledge gained from technical reports.
  
  
 
== Cockpit ==
 
== Cockpit ==
 
+
=== Main centre panel ===
=== Main Centre Panel ===
+
[[File:f-15-cockpit-centre-panel.jpg|600px|Cockpit centre panel]]
[[File:f-15-cockpit-centre-panel.jpg|nothumb|F-15 Cockpit Centre Panel]]
+
  
 
=== Warning lamps ===
 
=== Warning lamps ===
 
+
[[File:f-15-cockpit-cockpit-front-panel-lights-on.jpg|600px|Cockpit centre panel with warning lamps ''on'' (light test)]]
[[File:f-15-cockpit-cockpit-front-panel-lights-on.jpg|frameless|F-15 Cockpit Centre Panel with warning lamps on (light test)]]
+
  
 
=== Primary Instruments ===
 
=== Primary Instruments ===
 
 
==== Altimeter ====
 
==== Altimeter ====
[[File:F-15-cockpit-altimeter.jpg|frameless|F-15 Altimeter]]
+
[[File:F-15-cockpit-altimeter.jpg|200px|Altimeter]]
  
 
==== Acceleration (G) ====
 
==== Acceleration (G) ====
[[File:f-15-cockpit-accel-gauge.jpg|frameless|F-15 Acceleration / Loading Gauge]]
+
[[File:f-15-cockpit-accel-gauge.jpg|200px|Acceleration/g-force Gauge]]
  
 
==== Angle of Attack  ====
 
==== Angle of Attack  ====
[[File:f-15-cockpit-aoa-gauge.jpg|frameless|F-15 AOA Gauge]]
+
[[File:f-15-cockpit-aoa-gauge.jpg|200px|AoA gauge]]
  
 
==== Airspeed Indicator ====
 
==== Airspeed Indicator ====
[[File:F-15-cockpit-asi.jpg|frameless|F-15 ASI Gauge]]
+
[[File:F-15-cockpit-asi.jpg|200px|ASI gauge]]
 
+
====  Lower Centre Panel  ====
+
  
This contains the Attitude Direction Indicator, Horizontal Situation Indicator, Jettison and arm modes controls.
+
=== Lower centre panel ===
 +
This contains the Attitude Direction Indicator, Horizontal Situation Indicator, jettison and arm modes controls.
  
[[File:F-15-cockpit-main-panel-lower-centre.jpg|frameless|F-15 Centre Panel]]
+
[[File:F-15-cockpit-main-panel-lower-centre.jpg|600px|Centre Panel]]
  
 
==== Vertical Velocity Indicator (VVI) ====
 
==== Vertical Velocity Indicator (VVI) ====
  
[[File:F-15-cockpit-vvi-gauge.jpg|frameless|F-15 VVI Gauge]]
+
[[File:F-15-cockpit-vvi-gauge.jpg|200px|VVI Gauge]]
  
 
==== Cabin Pressure and JFS ====
 
==== Cabin Pressure and JFS ====
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To start JFS first use the Engines Master Panel in the right hand console to switch the JFS on and then pull the lever. Providing that there is sufficient hydraulic pressure in the Util system JFS will start. If there is insufficient pressure you must use the Quickstart button from the menu as there is no way to recharge this system without engines or external electrical power.
 
To start JFS first use the Engines Master Panel in the right hand console to switch the JFS on and then pull the lever. Providing that there is sufficient hydraulic pressure in the Util system JFS will start. If there is insufficient pressure you must use the Quickstart button from the menu as there is no way to recharge this system without engines or external electrical power.
  
[[File:f-15-cockpit-cabin-pressure-jfs-panel.jpg|F-15 Cabin Pressure and JFS]]
+
[[File:f-15-cockpit-cabin-pressure-jfs-panel.jpg|Cabin Pressure and JFS]]
  
 
==== Caution Warning Panel ====
 
==== Caution Warning Panel ====
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The Emergency Vent lever will rapidly depressurize the cabin in case of emergency.
 
The Emergency Vent lever will rapidly depressurize the cabin in case of emergency.
  
[[File:f-15-cockpit-caution-panel.jpg|F-15 Caution Warning and Emergency Cabin Vent]]
+
[[File:f-15-cockpit-caution-panel.jpg|600px|Caution Warning and Emergency Cabin Vent]]
  
 
=== Left Console ===
 
=== Left Console ===
[[File:f-15-cockpit-left-console.jpg|F-15 Left Console]]
+
[[File:f-15-cockpit-left-console.jpg|600px|Left Console]]
  
 
The throttles move roughly half way for military power, and the remaining area is for the five stage thrust augmentation (Burners).
 
The throttles move roughly half way for military power, and the remaining area is for the five stage thrust augmentation (Burners).
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The lower switch on the throttle controls the selected armament type, and cycles between GUN,SRM (Short Range Missiles AIM-9),MRM (Medium Range Missiles AIM-7, AIM-120)
 
The lower switch on the throttle controls the selected armament type, and cycles between GUN,SRM (Short Range Missiles AIM-9),MRM (Medium Range Missiles AIM-7, AIM-120)
  
[[File:f-15-cockpit-throttles.jpg|F-15 Throttles]]
+
[[File:f-15-cockpit-throttles.jpg|600px|Throttles]]
  
 
=== Right Console ===
 
=== Right Console ===
[[File:f-15-cockpit-right-console.jpg|F-15 Right Console]]
+
[[File:f-15-cockpit-right-console.jpg|600px|Right Console]]
  
 
== MPCD ==
 
== MPCD ==
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=== MPCD Armament ===
 
=== MPCD Armament ===
[[File:f-15-cockpit-mpcd-armament.jpg|F-15 MCPD Armament Top Level Menu]]
+
[[File:f-15-cockpit-mpcd-armament.jpg|600px|MCPD Armament Top Level Menu]]
  
 
=== MPCD PACS ===
 
=== MPCD PACS ===
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The GUN Rounds remaining are indicated next to the L2 Menu button
 
The GUN Rounds remaining are indicated next to the L2 Menu button
  
[[File:f-15-cockpit-mpcd-pacs.jpg|F-15 MPCD PACS]]
+
[[File:f-15-cockpit-mpcd-pacs.jpg|600px|MPCD PACS]]
  
 
=== Lighting ===
 
=== Lighting ===
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The mirrors on the canopy do not show any reflections (not currently possible within FGFS).
 
The mirrors on the canopy do not show any reflections (not currently possible within FGFS).
[[File:f-15-cockpit-canopy-top.jpg|F-15 Canopy Lights]]
+
[[File:f-15-cockpit-canopy-top.jpg|600px|Canopy Lights]]
  
 
== Backseat operations ==
 
== Backseat operations ==
[[File:f-15-cockpitd-backseat.jpg|frame|F-15D Backseat]]
+
[[File:f-15-cockpitd-backseat.jpg|600px|F-15D backseat]]
  
The f15dbs aircraft (F15-D Multiplayer) allows you to ride along. Currently aircraft control from the backseat is not possible, so you're just along for the ride.
+
The <tt>f15dbs</tt> aircraft (F-15D multiplayer) allows you to ride along. Currently aircraft control from the backseat is not possible, so you're just along for the ride.
  
 
== External Links ==  
 
== External Links ==  
* {{Wikipedia|McDonnell_Douglas_F-15_Eagle}}
+
* {{Wikipedia|McDonnell Douglas F-15 Eagle|Wikipedia|noicon=1}}
 
* [http://zaretto.com/f-15 Development page, additional information, and alternative download]
 
* [http://zaretto.com/f-15 Development page, additional information, and alternative download]
  

Revision as of 04:02, 5 July 2015

McDonnell Douglas F-15C/D
External view
External view
Cockpit view
Cockpit view
Type All-weather tactical fighter
Author(s) Richard Harrison, Enrique Laso, Gene Buckle
FDM /JSBSim, /JSBSim, /JSBSim, /JSBSim, /JSBSim, /JSBSim, /JSBSim, /JSBSim
--aircraft=

/* f15c

  • f15d
  • f15dbs
    /* f15c
  • f15d
  • f15dbs
    /* f15c
  • f15d
  • f15dbs
    /* f15c
  • f15d
  • f15dbs
    /* f15c
  • f15d
  • f15dbs
    /* f15c
  • f15d
  • f15dbs
    /* f15c
  • f15d
  • f15dbs
    /* f15c
  • f15d
  • f15dbs
    /* f15c
  • f15d
  • f15dbs
    /* f15c
  • f15d
  • f15dbs
    /* f15c
  • f15d
  • f15dbs
Status Advanced production
 FDM Stars-5.png
 Systems Stars-5.png
 Cockpit Stars-5.png
 Model Stars-5.png
Supports Dual control Mid-air refueling Rembrandt Canvas
Download Download the McDonnell Douglas F-15C/D aircraft package for the current stable release (2018.3).

The McDonnell Douglas (now Boeing) F-15 Eagle is an American twin-engine, all-weather tactical fighter designed by McDonnell Douglas to gain and maintain air superiority in aerial combat. Following reviews of proposals, the United States Air Force selected McDonnell Douglas' design in 1967 to meet the service's need for a dedicated air superiority fighter. The Eagle first flew in July 1972, and entered service in 1976.

The Eagle boasts an all-service kill ratio of 104:0. The F-15 downed the majority of Iraqi aircraft in the Gulf War of 1991, and the same in the Balkan conflict of 1999.

The F-15 was originally envisioned as a pure air superiority aircraft. Its design included a secondary ground-attack capability that was largely unused in the C and D variants. For this reason only air to air missiles are currently supported.

The design proved flexible enough that an all-weather strike derivative, the F-15E Strike Eagle, was later developed, entering service in 1989. The F-15 Eagle is expected to be in service with the U.S. Air Force past 2025. The F-15 production line is set to end in 2019, 47 years after the type's first flight.

The variants of the F-15 modeled in FlightGear are the F-15C (single-seater) and the F-15D (two-seater training variant).

Overview

  • F-15C and F-15D variants, including aerodynamic effects.
  • Realistic FDM based on windtunnel-derived aerodynamic data found in (AFIT/GAE/ENY/90D-16). Ref: F-15 Aerodynamic data sources
  • Photorealistic 3D Cockpit with real cockpit textures provided by GeneB from his unique F-15C 80-0007
  • Operational weapons and radar
  • Full range of sound simulation (buffet, gear, engines, etc..)
  • Canvas radar, HUD, VSD, TEWS, MPCD.
  • Refuelling, stores
  • In cockpit engine start (including JFS Startup
  • Hydraulics system model
  • Electrics system model
  • New afterburner flames (ALS, Rembrandt supported) (with luminosity variance depending on scene brightness)
  • External and internal Rembrandt compatible lighting
  • ECS system model, (pressurisation, windscreen temperature, frosting)
  • Control actuator system model
  • Caution / Warning System.

Simulation Fidelity and limitations

  • The windtunnel data is valid for a clean configuration at Mach 0.6. The aerodynamic model has been adapted to the entire range of the aircraft, Mach 0 to Mach 2.5.
  • Forces and moments for flaps, gear, stores, have been added based on parameter estimation and by using data from other reports. These been validated by comparison with plots from various reports and results are within a tolerance that is acceptable for a desktop simulation.
  • ECS, HYDS, Electrics systems models are reasonably simplistic and do not accurately follow the schematics for the aircraft.
  • Timings for gear, cockpit opening are based on observation of video evidence.
  • The MPCD is restricted to only implement a few pages, notable PACS
  • I have not attempted to accurately model in any way the TEWS system, as all details on it are restricted by security classification.
  • Missile dynamics and tracking simulation is simplistic (based on the work by xiii, and Shinobi), AIM-9 is most accurate, with AIM-7 and AIM-120 being not quite so realistic
  • Flight controls and the CAS system are reasonably well modelled; but again accurate data isn't readily available so this is based largely on a published article and knowledge gained from technical reports.


Cockpit

Main centre panel

Cockpit centre panel

Warning lamps

Cockpit centre panel with warning lamps on (light test)

Primary Instruments

Altimeter

Altimeter

Acceleration (G)

Acceleration/g-force Gauge

Angle of Attack

AoA gauge

Airspeed Indicator

ASI gauge

Lower centre panel

This contains the Attitude Direction Indicator, Horizontal Situation Indicator, jettison and arm modes controls.

Centre Panel

Vertical Velocity Indicator (VVI)

VVI Gauge

Cabin Pressure and JFS

Providing that the ECS is receiving sufficient bleed air the cabin pressure will be maintained according to the correct schedule.

To start JFS first use the Engines Master Panel in the right hand console to switch the JFS on and then pull the lever. Providing that there is sufficient hydraulic pressure in the Util system JFS will start. If there is insufficient pressure you must use the Quickstart button from the menu as there is no way to recharge this system without engines or external electrical power.

Cabin Pressure and JFS

Caution Warning Panel

This panel contains warning lights that indicate problems with the aircraft.

The Emergency Vent lever will rapidly depressurize the cabin in case of emergency.

Caution Warning and Emergency Cabin Vent

Left Console

Left Console

The throttles move roughly half way for military power, and the remaining area is for the five stage thrust augmentation (Burners).

The lower switch on the throttle controls the selected armament type, and cycles between GUN,SRM (Short Range Missiles AIM-9),MRM (Medium Range Missiles AIM-7, AIM-120)

Throttles

Right Console

Right Console

MPCD

To get to the PACS page; select armament, then A/A

MPCD Armament

MCPD Armament Top Level Menu

MPCD PACS

PACS Display

To get to the PACS page; select armament, then A/A. To return to the top menu use the R4 button "M"

The currently selected missile will be surround by a white box. When master arm is one the label field will change to "RDY" and be displayed in green.

The GUN Rounds remaining are indicated next to the L2 Menu button

MPCD PACS

Lighting

Armaments

Forward Canopy Top

On the forward canopy top there are lights for LOCK/SHOOT when the missile has a good lock on the target, a READY light that indicates that the Air To Air Refuelling system is operation and a standby compass.

The mirrors on the canopy do not show any reflections (not currently possible within FGFS). Canopy Lights

Backseat operations

F-15D backseat

The f15dbs aircraft (F-15D multiplayer) allows you to ride along. Currently aircraft control from the backseat is not possible, so you're just along for the ride.

External Links