MP Fallback models: Difference between revisions

From FlightGear wiki
Jump to navigation Jump to search
(Created page with "MP Fallback models allow an aircraft developer to set what aircraft model be used to render their aircraft over MP if a user doesn't have their aircraft installed. To make us...")
(No difference)

Revision as of 18:00, 27 July 2018

MP Fallback models allow an aircraft developer to set what aircraft model be used to render their aircraft over MP if a user doesn't have their aircraft installed.

To make use of this feature, simply set /sim/model/fallback-model-index in the aircraft -set.xml file to one of the indexes in /AI/Aircraft/fallback_models.xml.

This is then transmitted over the MP system and used by other clients.

For example;

<sim>
  <model>
    <fallback-model-index>6</fallback-model-index>
...

will use the Cub model, as index 6 refers to it in fallback_models.xml:

<PropertyList>

<!-- Default aircraft.  Will also be used if an AI model is not found -->
<model n="0" type="string">/Models/Geometry/glider.ac</model>

<!-- 1-50   Single engine GA aircraft -->
<model n="1" type="string">AI/Aircraft/c172/c-fgfs.xml</model>
<model n="2" type="string">AI/Aircraft/c177/c177-g-brdo.xml</model>
<model n="3" type="string">AI/Aircraft/c182/Models/c182-ai.xml</model>
<model n="4" type="string">AI/Aircraft/c182rg/Models/c182rg-ai.xml</model>
<model n="5" type="string">AI/Aircraft/Cessna208Caravan/Models/Cessna208-ai.xml</model>
<model n="6" type="string">AI/Aircraft/Cub/Models/Cub-ai.xml</model>

...

</PropertyList>