MBB Bo 105: Difference between revisions

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The fdm is based on various very detailed reports, so the flight handling matches exactly the real values. It had been also tested sucessfully by at least two real life pilots, so it is currently the most realistic helicopter in FlightGear regarding flight handling.  
The fdm is based on various very detailed reports, so the flight handling matches exactly the real values. It had been also tested sucessfully by at least two real life pilots, so it is currently the most realistic helicopter in FlightGear regarding flight handling.  
== Aircraft Review  ==
Flying a helicopter, at least in a flight sim, is a novel experience. It's mostly about torque, keeping the thing from spinning like a top around its vertical rotor axis. I would have thought that auto - rudder (patented somehwere I am sure) would have been invented to keep the aircraft pointing in the right direction unless something else was required.
Starting is easy enough, after which the helicopter tries to rotate about its axis while on skids. Using the rudder pedals stops the rotation, but the amount of rudder input required changes with the power applied as well as the angle of the blades - known as collective pitch. Left, right and fore and aft motion is controlled with the stick, which is hypersensitive.
Once the helicopter is kept pointing in the right direction, slowly increase the collective by tapping PgDn. As the aircraft lifts, carefully keep it upright for the climb, and it will climb slowly.  The trick is to remember that rolling and pitching more than a little will get you into trouble.
Descending is easy enough, reduce the collective, but the forward speed unchecked, I arrived fast and impacted the ground in no uncertain manner.
Looking forward to my next flight, but if there is an aircraft crying out for fly-by-wire or better still fly-by-button, the helicopter is it.
Just an amateur's view though.
(Openflight)


== Aircraft help ==
== Aircraft help ==

Revision as of 08:08, 7 September 2015

Bo 105
Bo105.jpg
Type Helicopter
Author(s) HHS (caretaker), Melchior Franz (3d, nasal scripts, configs), Maik Justus (FDM)
FDM YASim
--aircraft= bo105
Status Beta
 FDM Stars-5.png
 Systems Stars-1.png
 Cockpit Stars-2.png
 Model Stars-3.png

MBB Bo 105 was a turbine powered helicopter introduced in the 1970s by Messerschmitt-Bölkow-Blohm also known as PAH-1. It was later produced by Eurocopter. It has three selectable liveries that can be changed with Y key, included a military variant with armament that can be fired.

The fdm is based on various very detailed reports, so the flight handling matches exactly the real values. It had been also tested sucessfully by at least two real life pilots, so it is currently the most realistic helicopter in FlightGear regarding flight handling.

Aircraft Review

Flying a helicopter, at least in a flight sim, is a novel experience. It's mostly about torque, keeping the thing from spinning like a top around its vertical rotor axis. I would have thought that auto - rudder (patented somehwere I am sure) would have been invented to keep the aircraft pointing in the right direction unless something else was required.

Starting is easy enough, after which the helicopter tries to rotate about its axis while on skids. Using the rudder pedals stops the rotation, but the amount of rudder input required changes with the power applied as well as the angle of the blades - known as collective pitch. Left, right and fore and aft motion is controlled with the stick, which is hypersensitive.

Once the helicopter is kept pointing in the right direction, slowly increase the collective by tapping PgDn. As the aircraft lifts, carefully keep it upright for the climb, and it will climb slowly. The trick is to remember that rolling and pitching more than a little will get you into trouble.

Descending is easy enough, reduce the collective, but the forward speed unchecked, I arrived fast and impacted the ground in no uncertain manner.

Looking forward to my next flight, but if there is an aircraft crying out for fly-by-wire or better still fly-by-button, the helicopter is it.

Just an amateur's view though.

(Openflight)

Aircraft help

Key Function
{ / } Shutdown / Start turbines
D / Shift+D Select next / previous door
Ctrl+D Open / Close selected door
I Toggle ignition switch
M / Shift+M Shift engine balance to right / left engine
N / Shift+N Engine power adjustment up / down
R Apply rotor brake
Shift+R Toggle rotor brake
Y / Shift+Y Switch to next / previous variant
Ctrl+Y Open material dialogs
, Fire machine guns/missiles
Tab Open/Close Bo105 config dialog
Middle mouse button Adjust power lever

Nice textures for the interior

Horacio has made a very nice new texture for the interior of the Bo 105. Get them here: “Versión de prueba del BO-105

Here you can view a video of the improved heli.

Gallery

Sitting inside the Bo105 on the right side of the cockpit.  
Bo105 at a heliplatform in the FlightGear NL scenery.  

External links