Keyboard function priority list: Difference between revisions
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As a first step in the keyboard refactoring, we need to come up with a prioritized list of functions that (a) are general enough to apply to most (or at least many) aircraft, and (b) are important enough to justify a keyboard shortcut rather than just a menu/dialog or a model hotspot. | As a first step in the keyboard refactoring, we need to come up with a prioritized list of functions that (a) are general enough to apply to most (or at least many) aircraft, and (b) are important enough to justify a keyboard shortcut rather than just a menu/dialog or a model hotspot. | ||
Revision as of 17:09, 28 June 2012
As a first step in the keyboard refactoring, we need to come up with a prioritized list of functions that (a) are general enough to apply to most (or at least many) aircraft, and (b) are important enough to justify a keyboard shortcut rather than just a menu/dialog or a model hotspot.
Feel free to add to the list, but please don't delete anything — just move it to the bottom if you don't think it's important.
As we'll probably not want to change too many existing key-bindings, The current CVS key-binding is also listed in brackets.
- Program
- Pause [p]
- Exit [Esc]
- Show/Hide menu [F10]
- Primary flight controls
- ailerons [left/right, 4/6]
- elevator [up/down, 8/2]
- rudder [0/Enter, Insert]
- centre controls [5]
- Primary powerplant
- throttle — for helicopters, should the same key control the collective? [3/9, PgDn/PgUp]
- Winch / Aerotow (begin winching, open hitch etc)
- View controls
- view reset [Ctrl-V]
- look left/right [Shift-4/Shift-6]
- look up/down
- look forward/backwad [Shift8/Shift-2]
- zoom in/out [x/X]
- change view type — e.g. cockpit, chase plane, tower, etc. [v/V]
- Secondary flight controls
- flaps extend/retract [ [/] ]
- landing gear raise/retract [g/G]
- elevator trim up/down [1/7, Home/End]
- speed brakes extend/retract [Ctrl-B]
- spoilers extend/retract [j/k]
- slats extend/retract
- toggle tailwheel lock [l]
- differential toe brakes left/right [,/.]
- parking brake [B]
- drag chute deploy/jettison
- aileron trim left/right
- rudder trim left/right
- Secondary powerplant
- mixture — piston aircraft only [M/m]
- propeller — some piston aircraft only [N/n]
- carburettor heat — some piston aircraft only
- magneto/ignition selection [{/}]
- Select engines [~/@/!/#/$] (Note: These keys are problematic on some keyboard layouts, e.g. swedish where IIRC '~', '@' and '$' are at inconvenient locations. Is there a way to capture number key + shift instead of whatever "strange" symbol the English keyboard layout maps to that key?)
- Autopilot
- engage/disengage
- toggle heading mode [Ctrl-H]
- toggle altitude mode [Ctrl-A]
- toggle wing leveller [Ctrl-W]
- toggle speed mode (auto-throttle) [Ctrl-S]
- autotrim engage/disengage
- Comms
- open/close text based chat console
- PTT switch [Space]
- active/standby com/nav channel swap
- Weapons
- fire primary weapon
- fire secondary weapon
- select secondary weapon
- jettison store
- Miscellaneous
- hoist deploy (helicopters)
- hoist up/down
- hoist jettison
- water/cargo release
- carrier launch bar engage
- carrier catapult release
- hook up/down (compatible A/C all modern jet fighters have a hook)
- canopy toggle
- seat up/down/default
Things that don't require key bindings:
- throw turkey out of window (Les Nessman only)
- change viewing styles (dynamic view and g-force based view where supported)