Improving Glider Realism: Difference between revisions

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= Improving Glider Realism =


This page is meant to eventually help maintain a list of all those feature requests that are more or less directly related to help improve the realism of flying gliders in FlightGear.  
This section lists the areas that have a significant impact on soaring realism.
It is largely based on [[Feature Requests / Proposals / Ideas]] and [[FGFS Todo]].
 
Currently, this is work in progress, so your help in populating this page is appreciated.
== Gliders ==
 
This section reviews the design issues affecting the user aircraft.
 
=== Flight Model ===
 
=== Glider external 3D models ===
 
=== Glider cockpit 3D models ===
 
=== Gauges ===
 
==== Variometer ====
 
==== IGC file logger ====
 
== Enviroment lift modelling ==
 
This section reviews the requirements for the environment modelling, in particular the simulation of the vertical component of air movement on which gliders depend for soaring flight.
 
=== Thermals ===
 
=== Ridgelift ===
 
=== Wave ===
 
== Multiplayer ==
 
Solo soaring is all about admiring the scenery, and multiplayer soaring is predominantly about comparing times to complete the same cross-country task.

Revision as of 18:44, 19 April 2009

Improving Glider Realism

This section lists the areas that have a significant impact on soaring realism.

Gliders

This section reviews the design issues affecting the user aircraft.

Flight Model

Glider external 3D models

Glider cockpit 3D models

Gauges

Variometer

IGC file logger

Enviroment lift modelling

This section reviews the requirements for the environment modelling, in particular the simulation of the vertical component of air movement on which gliders depend for soaring flight.

Thermals

Ridgelift

Wave

Multiplayer

Solo soaring is all about admiring the scenery, and multiplayer soaring is predominantly about comparing times to complete the same cross-country task.