Howto talk:Parsing binary data received via UDP in C: Difference between revisions
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To be really useful in the long-term, it would be great to make this cross-platform, and maybe getting it committed to $FG_SRC/contrib - the easiest way for making this platform agnostic would probably be using the SimGear SGSocketUDP API: [http://api-docs.freeflightsim.org/simgear/classSGSocketUDP.html http://api-docs.freeflightsim.org/simge ... etUDP.html]<br/> | To be really useful in the long-term, it would be great to make this cross-platform, and maybe getting it committed to $FG_SRC/contrib - the easiest way for making this platform agnostic would probably be using the SimGear SGSocketUDP API: [http://api-docs.freeflightsim.org/simgear/classSGSocketUDP.html http://api-docs.freeflightsim.org/simge ... etUDP.html]<br/> | ||
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You'll find a self-contained unit test that you can easily adapt to add your own code here: | You'll find a self-contained unit test that you can easily adapt to add your own code here: {{simgear source|commit=ddd9691439e7f632d927b2b7281b3590bf7219cc|path=simgear/io/socktest.cxx}}<br/> | ||
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the relevant cmake/build system changes can be seen here: | the relevant cmake/build system changes can be seen here: {{simgear source|commit=ddd9691439e7f632d927b2b7281b3590bf7219cc|path=simgear/io/CMakeLists.txt|line=56}}<br/> | ||
[[Developing_using_CMake]] | [[Developing_using_CMake]] | ||
|{{cite web |url=http://forum.flightgear.org/viewtopic.php?p=227411#p227411 | |{{cite web |url=http://forum.flightgear.org/viewtopic.php?p=227411#p227411 |
Latest revision as of 18:42, 10 March 2016
TODO
Feel free to get in touch if you need help using the wiki or adding your code there (a few more comments, and maybe a complete/self-contained snippet of code might be a good idea).
— Hooray (Wed Dec 17). Re: Parsing Binary Data from FG Received via UDP in a C++ Ap.
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