Howto:Use Arduino with FlightGear: Difference between revisions
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Thanks to [[FlightGear]]'s [[generic protocol]], hardware can easily interface with FlightGear. This hardware can be used to improve the immersion and/or realism of the simulation. Arduino is no exception. | |||
== About Arduino == | |||
'''[http://www.arduino.cc/ Arduino]''' is an open-source electronics prototyping platform based on flexible, easy-to-use [[:Category:Hardware|hardware]] (consisting of a board designed around an 8-bit or a 32-bit microcontroller) and software [http://arduino.cc/en/main/software Arduino IDE]). | '''[http://www.arduino.cc/ Arduino]''' is an open-source electronics prototyping platform based on flexible, easy-to-use [[:Category:Hardware|hardware]] (consisting of a board designed around an 8-bit or a 32-bit microcontroller) and software [http://arduino.cc/en/main/software Arduino IDE]). | ||
== | == Controlling Flightgear with Arduino == | ||
This example demonstrates the use of a switch and a potentiometer to control the [[Property Tree]] | |||
=== Equipment and software === | === Equipment and software === | ||
This example uses the following components and software: | |||
This example uses following components and software: | * [[Changelog_3.2|FlightGear 3.2]] or higher | ||
* [[Changelog_3.2|FlightGear 3.2]] | * [[FlightGear Launch Control]] (or FGRun) | ||
* [[ | |||
* Arduino UNO | * Arduino UNO | ||
* Linux (Ubuntu 14.04) | * Linux (Ubuntu 14.04) | ||
* On/off switch | * On/off switch | ||
* Potentiometer | * Potentiometer | ||
* | * [[Cessna 172P|Cessna 172P Skyhawk]] (default aircraft) | ||
===Input protocol file=== | === Input protocol file === | ||
Input protocol file is used to specify how serial information is read by Flightgear. In Ubuntu protocol files are found in: | |||
<tt>''/usr/share/games/flightgear/protocol''</tt> directory. | |||
==== Protocol file structure ==== | |||
" | Create <tt>''controltest.xml''</tt> file in your protocol folder and paste code from below to it. | ||
<syntaxhighlight land="xml"> | |||
<?xml version="1.0"?> | |||
<PropertyList> | |||
<generic> | |||
< | <input> | ||
<line_separator>\n</line_separator> | |||
<var_separator>,</var_separator> | |||
<chunk> | |||
<name>Strobe</name> | |||
<node>/controls/lighting/strobe</node> | |||
<type>bool</type> | |||
</chunk> | |||
<chunk> | |||
<name>Throttle</name> | |||
<node>/controls/engines/engine/throttle</node> | |||
<type>float</type> | |||
</chunk> | |||
</input> | |||
</generic> | |||
</PropertyList> | |||
</syntaxhighlight> | </syntaxhighlight> | ||
See [[Generic protocol]] for a description of the various XML tags. | |||
===Wiring and coding Arduino=== | ===Wiring and coding Arduino=== |
Revision as of 09:11, 10 February 2015
Thanks to FlightGear's generic protocol, hardware can easily interface with FlightGear. This hardware can be used to improve the immersion and/or realism of the simulation. Arduino is no exception.
About Arduino
Arduino is an open-source electronics prototyping platform based on flexible, easy-to-use hardware (consisting of a board designed around an 8-bit or a 32-bit microcontroller) and software Arduino IDE).
Controlling Flightgear with Arduino
This example demonstrates the use of a switch and a potentiometer to control the Property Tree
Equipment and software
This example uses the following components and software:
- FlightGear 3.2 or higher
- FlightGear Launch Control (or FGRun)
- Arduino UNO
- Linux (Ubuntu 14.04)
- On/off switch
- Potentiometer
- Cessna 172P Skyhawk (default aircraft)
Input protocol file
Input protocol file is used to specify how serial information is read by Flightgear. In Ubuntu protocol files are found in: /usr/share/games/flightgear/protocol directory.
Protocol file structure
Create controltest.xml file in your protocol folder and paste code from below to it.
<?xml version="1.0"?>
<PropertyList>
<generic>
<input>
<line_separator>\n</line_separator>
<var_separator>,</var_separator>
<chunk>
<name>Strobe</name>
<node>/controls/lighting/strobe</node>
<type>bool</type>
</chunk>
<chunk>
<name>Throttle</name>
<node>/controls/engines/engine/throttle</node>
<type>float</type>
</chunk>
</input>
</generic>
</PropertyList>
See Generic protocol for a description of the various XML tags.
Wiring and coding Arduino
Wiring
Potentiometer is connected to Arduinos ground and +5 volts. Potentiometers middle connector is connected to A0 analoq input. Switch is connected to ground with 10 kOhms pull-down resistor and +5 and digital pin 7.
Code
Copy this code to Arduino IDE and send it to Arduino Uno:
/*
FGFS Input Test
Reads a digital input on pin 7, prints the result to the serial port.
Reads a potentiometer input on A0 and print result to serial port.
This example code is in the public domain.
*/
int potPin = 0; // potentiometer on A0
int switchPin = 7; // switch on pin 7
float potValue = 0; // float variable to store potentiometer value
void setup() {
Serial.begin(9600); // open serial connection
pinMode(switchPin, INPUT); // pin 7 declared as input
}
void loop() {
Serial.print(digitalRead(switchPin)); // read and print switch state
Serial.print(","); // print ,
potValue = analogRead(potPin); // read potentiometer and store it to potValue
potValue = potValue / 1024; // divide potValue with 1024 to make it between 0 and 1
PrintDouble(potValue, 2); // pass potValue to PrintDouble-function, read from below what magic happens
Serial.print("\n"); // print new line
delay(500); // delay only for making this guide easier to follow on serial monitor
}
void PrintDouble(double val, byte precision){
// prints val with number of decimal places determine by precision
// precision is a number from 0 to 6 indicating the desired decimial places
// example: lcdPrintDouble( 3.1415, 2); // prints 3.14 (two decimal places)
// From http://www.arduino.cc/cgi-bin/yabb2/YaBB.pl?num=1207226548
if(val < 0.0){
Serial.print('-');
val = -val;
}
Serial.print (int(val)); //prints the int part
if( precision > 0) {
Serial.print("."); // print the decimal point
unsigned long frac;
unsigned long mult = 1;
byte padding = precision -1;
while(precision--)
mult *=10;
if(val >= 0)
frac = (val - int(val)) * mult;
else
frac = (int(val)- val ) * mult;
unsigned long frac1 = frac;
while( frac1 /= 10 )
padding--;
while( padding--)
Serial.print("0");
Serial.print(frac,DEC) ;
}
}
Test serial output
Use Arduino IDEs serial monitor and you should see something like this:
First number is switch data, so it's either 0 (switch off) or 1 (switch on). After "," mark is our throttle data. First it's 0.00 meaning idle throttle and then potentiometer is gradually turned until it reaches 0.99.
Warning Remember to unplug Arduino's USB cable and plug it back in because Flightgear won't be able to read serial without doing this! You have to do this every time after you use Arduino IDE. |
Start Flightgear
Flightgear needs to be started with a correct command line option for it to be able to read serial connection. This example uses following option:
--generic=serial,in,30,/dev/ttyACM0,controltest
If you like, you can use graphical user interface, Flightgear Launch Control (aka FGRun), to launch Flightgear. Select correct settings from Advanced Option tab.
If you don't now your correct port, you can check it with a following command in terminal: dmesg | tail. It should give you a message something like: "ttyACM0: USB ACM device" or "ttyACM1: USB ACM device". That's your port. Finally save setting by clicking 'OK' and click 'Run' to start flightgear. For more detailed guide, see Flightgear, Arduino and Linux
Display/Generic protocol Example by rubdos
Rubdos (Ruben De Smet) has built an example using the Generic Protocol and an Arduino Mega 2560. The code used to control the Arduino with generic protocol was:
<?xml version="1.0"?>
<PropertyList>
<generic>
<output>
<binary_mode>false</binary_mode>
<line_separator>newline</line_separator>
<var_separator>newline</var_separator>
<preamble></preamble>
<postamble></postamble>
<chunk>
<name>Altitude</name>
<node>/position/altitude-ft</node>
<type>integer</type>
<format>altitude=%i</format>
</chunk>
<chunk>
<name>RPM</name>
<node>/engines/engine/rpm</node>
<type>integer</type>
<format>rpm=%i</format>
</chunk>
</output>
<!-- <input>
<line_separator>newline</line_separator>
<var_separator>tab</var_separator>
<chunk>
</chunk>
</input>
-->
</generic>
</PropertyList>
It is a simple plaintext protocol, which can easily be parsed by an Arduino. The code used on the Arduino is available on github as a gist: [1]
As hardware, five seven segment displays were used, multiplexed straight on the Arduino device. In production, you'd rather use some 74HC595 or other shift register chips to drive them, to unload the Arduino and have more current. A demo is uploaded to youtube, with voiceover in which the display shows the RPM of the first engine of (the single engine) DR400: [2]
Related content
External links
- Official website
- FlightGear Serial Communications with Arduino (tutorial)
- Arduino LCD and FlightGear (FlightGear forum)
- Flightgear, Arduino and Linux (potentiometer and switch interfacing tutorial)