Howto:Shader programming in FlightGear

From FlightGear wiki
Revision as of 13:17, 26 March 2010 by MILSTD (talk | contribs) (Created page with '{{Stub}} This is meant to become an introduction to shader programming in FlightGear, for the time being (03/2010), this is work in progress, please feel free to ask questions o…')
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search
The printable version is no longer supported and may have rendering errors. Please update your browser bookmarks and please use the default browser print function instead.
This article is a stub. You can help the wiki by expanding it.

This is meant to become an introduction to shader programming in FlightGear, for the time being (03/2010), this is work in progress, please feel free to ask questions or suggest topics.

Tutorials about GLSL Programming in general are collected at GLSL Shader Programming Resources.