Howto:Shader programming in FlightGear: Difference between revisions

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{{Note|need link to Effects Doc here}}
{{Note|need link to Effects Doc here}}
*Parameters
*Parameters
Parameters
Parameter entries defined in the Effect file correspond to a property tree data container (static or variable). They will contain the data needed by the shader program to perform its magic. The type of information contained in the property tree might be program control data or variable/static data that the shader program can manipulate prior to sending on to render.
In the case of
 
 
*Shader Program
*Shader Program


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