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** inherits properties from model-combined-deferred << model-combined | ** inherits properties from model-combined-deferred << model-combined | ||
** adds program shaders (technique 4) | ** adds program shaders (technique 4) | ||
** fragment model-ALS-ultra.frag & secondary_lights.frag | *** fragment model-ALS-ultra.frag & secondary_lights.frag | ||
** inherits uniforms from model-combined-deferred << model-combined | ** inherits uniforms from model-combined-deferred << model-combined | ||
* model-combined.eff | * model-combined.eff | ||
** inherits properties from model-default | ** inherits properties from model-default | ||
** adds program shaders (technique 4) | ** adds program shaders (technique 4) | ||
** fragment model-ALS-ultra.frag & secondary_lights.frag | *** fragment model-ALS-ultra.frag & secondary_lights.frag | ||
** adds uniforms (technique 4) | ** adds uniforms (technique 4) | ||
* model-default.eff | * model-default.eff | ||
** adds properties | ** adds properties | ||
** adds program shaders (technique 5) | ** adds program shaders (technique 5) | ||
** fragment model-ALS-base.frag & secondary_lights.frag | *** fragment model-ALS-base.frag & secondary_lights.frag | ||
** adds uniforms (technique 5) | ** adds uniforms (technique 5) | ||
* runway.eff | * runway.eff | ||
** inherits properties from terrain-default | ** inherits properties from terrain-default | ||
** adds program shaders (technique 2) | ** adds program shaders (technique 2) | ||
** fragment runway-ALS.frag & secondary_lights.frag | *** fragment runway-ALS.frag & secondary_lights.frag | ||
** adds uniforms (technique 2) | ** adds uniforms (technique 2) | ||
* terrain-default.eff | * terrain-default.eff | ||
** adds properties | ** adds properties | ||
** adds program shaders (technique 3) | ** adds program shaders (technique 3) | ||
** fragment terrain-ALS-ultra.frag & secondary_lights.frag | *** fragment terrain-ALS-ultra.frag & secondary_lights.frag | ||
** adds uniforms (technique 3) | ** adds uniforms (technique 3) | ||
* tree.eff | * tree.eff | ||
** adds properties | ** adds properties | ||
** adds program shaders (technique 4 and 5) | ** adds program shaders (technique 4 and 5) | ||
** fragment tree-ALS.frag & secondary_lights.frag | *** fragment tree-ALS.frag & secondary_lights.frag | ||
** adds uniforms (technique 4 and 5) | ** adds uniforms (technique 4 and 5) | ||
* urban.eff | |||
** adds properties | |||
** adds program shaders (technique 1 and 2) | |||
*** fragment urban-ALS.frag & secondary_lights.frag | |||
** adds uniforms (technique 1 and 2) | |||
{{WIP|more to follow}} | {{WIP|more to follow}} |
edits