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Howto:Shader programming in FlightGear: Difference between revisions
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Howto:Shader programming in FlightGear
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Line 270:
Line 270:
= Anatomy of a Shader =
= Anatomy of a Shader =
A shader's entry point is the main function
with
returns void and takes no arguments (void)
A shader's entry point is the main function
which
returns void and takes no arguments (void)
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