Howto:Shader programming in FlightGear: Difference between revisions

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= Language Features =
= Language Features =


While GLSL has a C-Like syntax, it introduces new types and keywords. To get a detailed view of the language, please see the GLSL specification you can find on http://www.opengl.org/documentation/glsl/
While GLSL has a C-Like syntax, it introduces some new types and keywords. To get a detailed view of the language, please see the GLSL specification you can find on http://www.opengl.org/documentation/glsl/


The OpenGL Shading Language provides many operators familiar to those with a background in using the C programming language. This gives shader developers flexibility when writing shaders. GLSL contains the operators in C and C++, with the exception of pointers. Bitwise operators were added in version 1.30.
The OpenGL Shading Language provides many operators familiar to those with a background in using the C programming language. This gives shader developers flexibility when writing shaders. GLSL contains the operators in C and C++, with the exception of pointers. Bitwise operators were added in version 1.30.
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