Howto:Set up a multiplayer server

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Revision as of 10:26, 2 May 2008 by MILSTD (talk | contribs) (initial contents)
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Pre-Requisites

  • A computer running a variant of *nix to compile and host the server
  • if the server is meant to be a public internet server: an internet connection (note, that as of 05/2008, the server code basically boils down to a packet multiplexer, which may thus create considerable amounts of traffic; this ought to be taken into consideration due to bandwidth limitations in most hosting packages)
  • a working GNU toolchain including gcc (compiler), gmake & ranlib
  • fgms source code, see: http://fgms.sourceforge.net and http://sourceforge.net/projects/fgms

Getting fgms

(As of 05/2008, the latest stable version is still available via http://www.o-schroeder.de/fg_server/fgms-0.9.11.tar.gz)