Howto:Place 3D objects with the UFO: Difference between revisions

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b) You can also save your own models in an other subdirectory like Flightgear/data/mymodels (or any other name). Or if they are shared models which have only one fixed position, like the KSFO terminal, you can save them in the respective subdirectory of the Scenery folder, e.g. Flightgear/data/Scenery/Objects/w130n30/w123n37/mymodels (or directly in w123n37). To browse objects anywhere on your computer, press ''l'' when using the UFO.
b) You can also save your own models in an other subdirectory like Flightgear/data/mymodels (or any other name). Or if they are shared models which have only one fixed position, like the KSFO terminal, you can save them in the respective subdirectory of the Scenery folder, e.g. Flightgear/data/Scenery/Objects/w130n30/w123n37/mymodels (or directly in w123n37). To browse objects anywhere on your computer, press ''l'' when using the UFO.


If creating your own object, make sure it is the correct size! In Blender, units are meters and the Caliper script may help. Note that you should not use Google Earth to determine the correct size. See [http://flightgear.org/forums/viewtopic.php?f=5&t=3356 here] and [http://flightgear.org/forums/viewtopic.php?f=5&t=3415 here].
If creating your own object, make sure it is the correct size! In Blender, units are meters and the Caliper script may help. Note that you should be careful about using Google Earth, due to possible licensing restrictions. See [http://flightgear.org/forums/viewtopic.php?f=5&t=3356 here] and [http://flightgear.org/forums/viewtopic.php?f=5&t=3415 here].


== Selecting the ufo ==
== Selecting the ufo ==