Howto:Place 3D objects with the UFO: Difference between revisions

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(→‎Saving to XML: files to find the output file)
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You want to delete an object that you placed in this session, but you have placed one or two models after it:
You want to delete an object that you placed in this session, but you have placed one or two models after it:
: That means that it is no longer active. Activate it by placing one more model '''on''' the object you want to delete, press the backspace button. Result: The model you want to delete starts blinking, which tells you that it is active.
: That means that it is no longer active. Activate it by placing one more model '''on''' the object you want to delete, press the backspace button. Result: The model you want to delete starts blinking, which tells you that it is active.
You want to delete an obkect that is already saved in the corresponding .stg file and you don't know where it is:
You want to delete an object that is already saved in the corresponding .stg file and you don't know where it is:
: You don't know the filename: The model you want to delete is probably a shared model. You find it in the [http://scenemodels.flightgear.org/ scenery database]. Now you know the model's file name (e.g. [http://scenemodels.flightgear.org/modeledit.php?id=45 generic_skyscraper_01.ac] or [http://scenemodels.flightgear.org/modeledit.php?id=537 Office26x22.xml]).
: You don't know the filename: The model you want to delete is probably a shared model. You find it in the [http://scenemodels.flightgear.org/ scenery database]. Now you know the model's file name (e.g. [http://scenemodels.flightgear.org/modeledit.php?id=45 generic_skyscraper_01.ac] or [http://scenemodels.flightgear.org/modeledit.php?id=537 Office26x22.xml]).
: You still need to know where you find it. Place any model on that building and press ''d'' to know in which file you find it (see [[#Exporting the result|Exporting the result]] below). If there are several objects of that type and you want to delete only one of them, find the one closest to the coordinates of your model placed on top.
: You still need to know where you find it. Place any model on that building and press ''d'' to know in which file you find it (see [[#Exporting the result|Exporting the result]] below). If there are several objects of that type and you want to delete only one of them, find the one closest to the coordinates of your model placed on top.
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