Howto:Multiplayer: Difference between revisions

→‎Using multiplayer from the command line: note that callsign is limited to 7 characters in length
(Added mpserver87. Still learning, be patient please.)
(→‎Using multiplayer from the command line: note that callsign is limited to 7 characters in length)
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<syntaxhighlight lang="bash">
<syntaxhighlight lang="bash">
--multiplay=direction,10,ip.address,port
--multiplay=direction,10,ip.address,port
--callsign=anything  
--callsign=anything
</syntaxhighlight>
</syntaxhighlight>


Obviously, <code>--callsign</code> can be anything you wish. There are four arguments to <code>--multiplay</code>:
Obviously, <code>--callsign</code> can be anything you wish but it must be limited to 7 (seven) characters in length counting any dashes. If your callsign is too long, it will be cut off in the various displays where it is shown. Generally speaking, callsigns are of the form X-XXXXX. Please don't leave your callsign as "CALLSIG".
 
There are four arguments to <code>--multiplay</code>:
; direction
; direction
: Either <code>in</code> or <code>out</code>.  <code>in</code> tells FlightGear to listen to packets of data coming in through the specified '''port'''.  <code>out</code> tells FlightGear to send data out through the '''port'''.
: Either <code>in</code> or <code>out</code>.  <code>in</code> tells FlightGear to listen to packets of data coming in through the specified '''port'''.  <code>out</code> tells FlightGear to send data out through the '''port'''.
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