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Hamzaalloush (talk | contribs) |
Hamzaalloush (talk | contribs) (→Placing objects: link with Howto: Place 3D objects with WED) |
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{{Main article|Howto:Add details to your airport}} | {{Main article|Howto:Add details to your airport}} | ||
There exists a few ways which you can place a model unto a scenery, one of which is by manually using the [[UFO]], | There exists a few ways which you can place a model unto a scenery, one of which is by manually using the [[UFO]], | ||
You also need the elevation and the rotation of the model, but those are easy to estimate. | recently, [[User:pommesschranke|pommesschranke]] came up a with more intuitive way. using [[WorldEditor]], thisprovides a nice, accessible way to place models while using the existing airport layout as a reference, this method requires use of a python script that parses earth.wed.xml in such a way to be compatible for inclusion to an .stg file. | ||
{{main article|Howto: Place 3D objects with WED}} | |||
You will also need the elevation and the rotation of the model, but those are easy to estimate. | |||
{{Tip|if you are developing an actual building, it's usually good to get the co-ordinates of one of the corners of the building so you can place it extremely accurately.}} | {{Tip|if you are developing an actual building, it's usually good to get the co-ordinates of one of the corners of the building so you can place it extremely accurately.}} |
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