Howto:Make an airport: Difference between revisions

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{{Main article|Howto:Add details to your airport}}
{{Main article|Howto:Add details to your airport}}


There exists a few ways which you can place a model unto a scenery, one of which is by manually using the [[UFO]], or recently, [[User:pommesschranke|pommesschranke]] came up a with more intuitive way. [[WorldEditor]], provides a nice, accessible way to place models while using the existing airport layout as a reference, but you have to use a custom script that parses earth.wed.xml in such a way to be compatible for inclusion into an .stg file.
There exists a few ways which you can place a model unto a scenery, one of which is by manually using the [[UFO]], or recently, [[User:pommesschranke|pommesschranke]] came up a with more intuitive way. [[WorldEditor]], provides a nice, accessible way to place models while using the existing airport layout as a reference, this method requires use of a custom python script that parses earth.wed.xml in such a way to be compatible for inclusion to an .stg file.


You also need the elevation and the rotation of the model, but those are easy to estimate.
You also need the elevation and the rotation of the model, but those are easy to estimate.
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