Howto:Make an airport: Difference between revisions

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{{Main article|Howto:Add details to your airport}}
{{Main article|Howto:Add details to your airport}}


There exists a few ways which you can place a model unto a scenery, one of which is by manually using the [[UFO]], but recently [[User:pommesschranke|pommesschranke]] came up with more intuitive way if you are willing to use an external tool, is to use a custom script with the [[WorldEditor]], this provides a nice, accessable way to place models while using the existing layout as a reference.
There exists a few ways which you can place a model unto a scenery, one of which is by manually using the [[UFO]], or recently, [[User:pommesschranke|pommesschranke]] came up a with more intuitive way, [[WorldEditor]], provides a nice, accessible way to place models while using the existing airport layout as a reference, but you have to use a custom script that parses earth.wed.xml in such a way to be compatible for inclusion into an .stg file.


{{Tip|if you are developing an actual building, it's usually good to get the co-ordinates of one of the corners of the building so you can place it extremely accurately. You also need the elevation and the rotation of the model, but those are easy to estimate.}}
You also need the elevation and the rotation of the model, but those are easy to estimate.
 
{{Tip|if you are developing an actual building, it's usually good to get the co-ordinates of one of the corners of the building so you can place it extremely accurately.}}


=== Share your models with the world! ===
=== Share your models with the world! ===
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